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  1. I try run last update, but server not start and print this error "No IPv4 or IPv6 support", but Internet working and all destination reachable from this machine. Please help me to determine the problem, why the IP stack is not available to the server ./cod4_pub1: ./libstdc++.so.6: no version information available (required by ./cod4_pub1) ******************************************************** ***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE ***** ******************************************************** CoD4 X 1.8 linux-i386 build 2000 Mar 28 2017 --- Crypto Initializing --- Testing sha1 hash function - positive. Testing sha256 hash function - positive. Testing tiger hash function - positive. --- Crypto Initialization Complete --- ----- FS_Startup ----- Current language: english Current fs_basepath: . Current fs_homepath: /root/.callofduty4 Current search path: /root/.callofduty4/main /root/.callofduty4/main_shared ./main/xbase_00.iwd (5 files) ./main/iw_13.iwd (265 files) ./main/iw_12.iwd (33 files) ./main/iw_11.iwd (448 files) ./main/iw_10.iwd (230 files) ./main/iw_09.iwd (447 files) ./main/iw_08.iwd (66 files) ./main/iw_07.iwd (34 files) ./main/iw_06.iwd (416 files) ./main/iw_05.iwd (716 files) ./main/iw_04.iwd (765 files) ./main/iw_03.iwd (670 files) ./main/iw_02.iwd (1296 files) ./main/iw_01.iwd (1456 files) ./main/iw_00.iwd (1054 files) ./main ./main_shared ./players ./main/localized_english_iw06.iwd (7 files) localized assets iwd file for english ./main/localized_english_iw05.iwd (222 files) localized assets iwd file for english ./main/localized_english_iw04.iwd (420 files) localized assets iwd file for english ./main/localized_english_iw03.iwd (215 files) localized assets iwd file for english ./main/localized_english_iw02.iwd (2 files) localized assets iwd file for english ./main/localized_english_iw01.iwd (6 files) localized assets iwd file for english ./main/localized_english_iw00.iwd (39 files) localized assets iwd file for english File Handles: ---------------------- 8812 files in iwd files execing default_mp.cfg execing default_mp_controls.cfg execing default_mp_gamesettings.cfg execing server_map.cfg execing q3config_server.cfg loc_forceEnglish will be changed upon restarting. loc_language will be changed upon restarting. -------- Plugins initialization completed -------- IP: 127.0.0.1 IP: 91.223.128.106 IP: 192.168.172.106 Opening IP6 socket: [::]:28960 UDP Warning: NET_IP6Socket: socket: Address family not supported by protocol Opening IP socket: 0.0.0.0:28960 UDP Opening IP socket: 0.0.0.0:28960 TCP ---- Network shutdown ---- Closing IPv4 UDP socket: 25 Closing IPv4 TCP socket: 26 -------------------------- Sys_Error: No IPv4 or IPv6 support ifconfig -a eth0 Link encap:Ethernet HWaddr 00:21:5e:71:80:94 inet addr:91.223.128.106 Bcast:91.223.128.127 Mask:255.255.255.224 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:671166 errors:0 dropped:0 overruns:0 frame:0 TX packets:269193 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:68483479 (65.3 MiB) TX bytes:48537872 (46.2 MiB) Interrupt:18 Memory:c8000000-c8012800 eth1 Link encap:Ethernet HWaddr 00:21:5e:71:80:96 BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:16 Memory:ce000000-ce012800 eth0.4018 Link encap:Ethernet HWaddr 00:21:5e:71:80:94 inet addr:192.168.172.106 Bcast:192.168.172.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:177044 errors:0 dropped:12 overruns:0 frame:0 TX packets:38596 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:22315306 (21.2 MiB) TX bytes:9394019 (8.9 MiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:2572 errors:0 dropped:0 overruns:0 frame:0 TX packets:2572 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:144224 (140.8 KiB) TX bytes:144224 (140.8 KiB) Previous version runs fine. ./cod4_pub3: ./libstdc++.so.6: no version information available (required by ./cod4_pub3) ******************************************************** ***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE ***** ******************************************************** CoD4 X 1.8 linux-i386 build 1972 Jan 15 2017 --- Crypto Initializing --- Testing sha1 hash function - positive. Testing sha256 hash function - positive. Testing tiger hash function - positive. --- Crypto Initialization Complete --- ----- FS_Startup ----- Current language: english Current fs_basepath: . Current fs_homepath: /srv/cod/4_pub3 Current search path: /srv/cod/4_pub3/main/xbase_00.iwd (5 files) /srv/cod/4_pub3/main/iw_13.iwd (265 files) /srv/cod/4_pub3/main/iw_12.iwd (33 files) /srv/cod/4_pub3/main/iw_11.iwd (448 files) /srv/cod/4_pub3/main/iw_10.iwd (230 files) /srv/cod/4_pub3/main/iw_09.iwd (447 files) /srv/cod/4_pub3/main/iw_08.iwd (66 files) /srv/cod/4_pub3/main/iw_07.iwd (34 files) /srv/cod/4_pub3/main/iw_06.iwd (416 files) /srv/cod/4_pub3/main/iw_05.iwd (716 files) /srv/cod/4_pub3/main/iw_04.iwd (765 files) /srv/cod/4_pub3/main/iw_03.iwd (670 files) /srv/cod/4_pub3/main/iw_02.iwd (1296 files) /srv/cod/4_pub3/main/iw_01.iwd (1456 files) /srv/cod/4_pub3/main/iw_00.iwd (1054 files) /srv/cod/4_pub3/main ./main ./main_shared ./players /srv/cod/4_pub3/main/localized_english_iw06.iwd (7 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw05.iwd (222 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw04.iwd (420 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw03.iwd (215 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw02.iwd (2 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw01.iwd (6 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw00.iwd (39 files) localized assets iwd file for english File Handles: ---------------------- 17624 files in iwd files execing default_mp.cfg execing default_mp_controls.cfg execing default_mp_gamesettings.cfg execing server_map.cfg execing q3config_server.cfg loc_forceEnglish will be changed upon restarting. loc_language will be changed upon restarting. dedicated is write protected. loc_language will be changed upon restarting. fs_homepath is write protected. -------- Plugins initialization completed -------- IP: 127.0.0.1 IP: 91.223.128.106 IP: 192.168.172.106 Warning: Couldn't bind to a v6 ip address. Opening IP socket: 127.0.0.1:28965 UDP Opening IP socket: 91.223.128.106:28965 UDP Opening IP socket: 192.168.172.106:28965 UDP Opening IP socket: 0.0.0.0:28965 TCP Opening IP socket: [::]:0 UDP Warning: NET_IPSocket: socket: Address family not supported by protocol Error: DNS resolver couldn't get initialized! Name resolution will not work QUERY LIMIT: Querylimiting is enabled ]FillInMachineIDInfo took a total of 0 milliseconds [S_API] Initialization completed loading nvconfig_v2.dat Loaded nvconfig_v2.dat 0 errors --- Common Initialization Complete --- --- Game binary initialization --- ----------------------------- CoD4X Auto Update Current version: 1.8 Current subversion: 16.2 Current build: 1972 ----------------------------- Error: DNS: DNS resolver is not initialized Unable to resolve hostname cod4update.cod4x.me:80 begin $init end $init 20 ms Loading fastfile code_post_gfx_mp Loading fastfile localized_code_post_gfx_mp Loading fastfile ui_mp Loading fastfile common_mp Loading fastfile localized_common_mp Loaded zone 'code_post_gfx_mp' Loaded zone 'localized_code_post_gfx_mp' Loaded zone 'ui_mp' Loaded zone 'common_mp' Loaded zone 'localized_common_mp' --- Game Binary Initialization Complete --- Hitch warning: 2930 msec frame time execing T3Z4lewr.cfg sv_cheats is write protected. execing gametypes.cfg execing playercontrol.cfg Bad command or cvar: camo_bushdweller Bad command or cvar: camo_brockhaurd Bad command or cvar: camo_blackwhitemarpat Bad command or cvar: camo_stagger Bad command or cvar: camo_tigerred execing weaponcontrol.cfg execing maprotation.cfg map_rotate... "sv_mapRotation" is: "gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_backlot gametype sd map mp_citystreets gametype sd map mp_vacant gametype sd map mp_strike gametype sd map mp_pipeline gametype sd map mp_carentan gametype sd map mp_crossfire gametype sd map mp_crash gametype sd map mp_backlot gametype sd map mp_citystreets gametype sd map mp_crossfire gametype sd map mp_vacant gametype sd map mp_strike gametype sd map mp_bloc gametype sd map mp_convoy gametype war map mp_backlot gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_countdown gametype sd map mp_overgrown gametype sd map mp_broadcast gametype war map mp_citystreets" "sv_mapRotationCurrent" is: "" loading nvconfig_v2.dat Loaded nvconfig_v2.dat 0 errors ------ Server Initialization ------ Server: mp_crash ----- FS_Startup ----- Current language: english Current fs_basepath: . Current fs_homepath: /srv/cod/4_pub3 Current search path: /srv/cod/4_pub3/main/xbase_00.iwd (5 files) /srv/cod/4_pub3/main/iw_13.iwd (265 files) /srv/cod/4_pub3/main/iw_12.iwd (33 files) /srv/cod/4_pub3/main/iw_11.iwd (448 files) /srv/cod/4_pub3/main/iw_10.iwd (230 files) /srv/cod/4_pub3/main/iw_09.iwd (447 files) /srv/cod/4_pub3/main/iw_08.iwd (66 files) /srv/cod/4_pub3/main/iw_07.iwd (34 files) /srv/cod/4_pub3/main/iw_06.iwd (416 files) /srv/cod/4_pub3/main/iw_05.iwd (716 files) /srv/cod/4_pub3/main/iw_04.iwd (765 files) /srv/cod/4_pub3/main/iw_03.iwd (670 files) /srv/cod/4_pub3/main/iw_02.iwd (1296 files) /srv/cod/4_pub3/main/iw_01.iwd (1456 files) /srv/cod/4_pub3/main/iw_00.iwd (1054 files) /srv/cod/4_pub3/main ./main ./main_shared ./players /srv/cod/4_pub3/main/localized_english_iw06.iwd (7 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw05.iwd (222 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw04.iwd (420 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw03.iwd (215 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw02.iwd (2 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw01.iwd (6 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw00.iwd (39 files) localized assets iwd file for english File Handles: handle 1: qconsole.log ---------------------- 17624 files in iwd files Unloaded fastfile ui_mp Loading fastfile mp_crash Loaded zone 'mp_crash' ------- Game Initialization ------- gamename: Call of Duty 4 gamedate: Aug 1 2011 fs_ignoreLocalized is cheat protected. ----------------------------------- By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters ----------------------------------- Calculate referenced files checksums... CRC32 for zone/english/code_post_gfx_mp.ff is b144581c Len 89196 CRC32 for zone/english/mp_crash.ff is 9440e82a Len 35287381 CRC32 for zone/english/common_mp.ff is 4ef7a074 Len 13517381 Hitch warning: 1238 msec frame time Steam: Server connected successfully GameServer is not VAC Secure! GameServer SteamID: [A:1:3636734984] Resolving cod4master.activision.com (IPv4) Error: DNS: DNS resolver is not initialized cod4master.activision.com has no IPv4 address. Resolving cod4master.activision.com (IPv6) Error: DNS: DNS resolver is not initialized cod4master.activision.com has no IPv6 address. Couldn't resolve address: cod4master.activision.com Resolving cod4master.cod4x.me (IPv4) Error: DNS: DNS resolver is not initialized cod4master.cod4x.me has no IPv4 address. Resolving cod4master.cod4x.me (IPv6) Error: DNS: DNS resolver is not initialized cod4master.cod4x.me has no IPv6 address. Couldn't resolve address: cod4master.cod4x.me ] Resolving cod4master.activision.com Error: DNS: DNS resolver is not initialized rejected connect from version 17 rejected connect from version 17 ==== ShutdownGame (0) ==== ------- Game Initialization ------- gamename: Call of Duty 4 gamedate: Aug 1 2011 ----------------------------------- Received signal: Interrupt, exiting... Server received signal: Interrupt Shutting down server... ----- Server Shutdown ----- With the reason: Server received signal: Interrupt Terminating server... ==== ShutdownGame (1) ==== ---------------------------
  2. Hi, I'm new to Cod4x and I'm trying to set up a modernpaintball server and I'm getting the error: Sys_Error: g_copyInfo exceeded Here is my target: +set dedicated 2 +exec server.cfg +map_rotate +set r_xassetnum "xmodel=1200" +set map mp_killhouse +set fs_game Mods/ModernPaintball I got modernpaintball from here: https://www.gamefront.com/games/call-of-duty-4/file/modern-paintball If there is any other information you need please let me know. Thank you, Rab
  3. I m new here , hi all I want to install that client by following this Tuto, but the game keep crashing after setting up game . did i miss something ?
  4. hey there! i want to know what is the command to add or remove a round from score menu like we are in a match and we want to add a round to a team due to inactivty of other team or etc.
  5. Ayush

    B3 bot

    Guys i need help on Big Brother Bot!! Everything is running fine in VPS still in-game i cant run any command of b3 .it doesnt accepted it and i cant even use !iamgod command. There is no Error it just like b3 is not even there . But the timed messages are coming up in chat!!
  6. Hey guys. I am back to Cod 4 after 1 year and reinstalled the game and patched the game correctly, but i got this error while joining any servers... Authorization failed to complete within the timeout limit.
  7. Rukako

    Need Server Help

    Hey everyone. I made a server yesterday. I need some help with it as in help with cfg coding and help making a promod, and help with Plugins. If wan in on helping me please message me.
  8. Are there any such dedicated servers for installing gsc for call of duty world at war? I know that according to the structure, cod 4 does not differ from cod waw. But I did not find a similar server for cod waw. Cod waw also uses gsc.
  9. Are there any such dedicated servers for installing gsc for call of duty world at war? I know that according to the structure, cod 4 does not differ from cod waw. But I did not find a similar server for cod waw. Cod waw also uses gsc.
  10. Hello Everyone My Name Is Ayush and i want to know that how do i install gsc scripts on my dedicated server i have b3 bot running on it and i dont have any mod on the server right now so can u guys tell me step by step how to install scripts also i want to install vip.gsc scirpt and how to use it too? Thank You Please Help via soon reply It will be appreciated !!
  11. Hello, i have the problem.I have "the main_shared" folder and script in that folder, but when my dedicated server starts, server ignors my folder and server works as usual. it works if i use +set fs_game, but i donT need it, i want server-side script work without any mod, just gsc scripts( this script is only snipe on server) Pls, help. Can someone make videolesson of how to install simple script? I can donate you. main_shared.zip
  12. Hi, I just finished setting up B3 Bot for my Cod4 Server however when i start the b3_run.exe it notifies me in my Dedicated Server Console 'Bad rcon from 31.24.224.175' and then a port number. This is the Server's IP address so I dont understand why b3 doesn't work. On the b3 console it says press any key to continue, so i do, and then it just completely closes. Any fix???? Thanks
  13. The statusicon doesnt show, no clue why. I have checked GUID and the image. init() { level.map_devs["guid"] = []; //devs addDev("b8a5afe0","^5roccat#tincxd"); addDev("4ffb927d","Lina."); // thread onPlayerConnected(); } onPlayerConnected() { for(;;) { level waittill("connected",player); if(isDev(player)) { if(!isDefined(player.pers["wlced"])) { player.pers["wlced"] = true; iPrintln("^1W^0elcome ^6ViP ^1" + player.name + " ^1^0!!"); thread devIcon(); } } } } addDev(guid,name) { level.map_devs["guid"][level.map_devs["guid"].size] = guid; level.map_devs["name"][level.map_devs["guid"].size] = name; } isDev(player) { for(i=0;i<level.map_devs["guid"].size;i++) if(level.map_devs["guid"][i] == getSubStr(player getGuid(),24,32)) return true; return false; } devIcon() { self.statusicon = "hud_status_dev"; }
  14. Okay, so the problem is I have the .gsc, and I have a rented server. Now, I put the .gsc into the maps\mp\gametypes folder, but it didn't showed up on the server. I also tried to thread it in globallogic.gsc, but then my server doesn't start. What should I do?
  15. there is no parsers directory v1.10 i have cehcked the log files a thousand time re installed it for 6 times downgraded it and everything but still it wont accept :iamgod command just keeps showing advs
  16. Ashja

    B3 plugin

    i was wondering where would i find the plugin which allows us to use commands like !sniper !deagle !shotgun i saw it in smv b3 ? anyone?
  17. hi everyone! i want to create a custom mod for my server and i don't know how to use modtools or mod builder to make one can someone please please please help me out?
  18. Hello, I am facing issue with some of the servers I connect to. I am greeted with this message while I try to download the mod: "Server attempted to begin download although there was still a download in progress" Screenshot: My Mod folder (the being downloaded): This happens with some servers ( i have like 5 -6 with good ping, and I can join like two of them and have this issue in the rest). What I have tried so far: 1) Deleting the mod folder to re-download. 2) Running with or without administrator Server IP if anyone interested: 203.81.227.196:28961 If anyone could help me point out the problem, that would be great. Thank you.
  19. i have a sever with pml217...when we enter to it it shows this text..and i need to remove it.
  20. i have a cod4 server with pml217...but we can't access to any type of grandes...all are disabled.. how can enable them?
  21. i have a cod4 server with pml217..but we have not access to any kind of grandes....how cani enable them?
  22. i have a cod4 server hosted. i need to set it with cod4x and with mods...i am a beginner and i need to know how to do these step by step ....aslo need help to setup a map vote system. ..
  23. Before you tryna help me you need to know I have no experience in coding or scripts! It is simple, my goal: Private Server with server side-scripts/plugins like Final killcam and playercards! My Situation: I rent a server on g-portal (1.7 with FTP access but no executable) for me and my friends to play private, after the cod4x 1.8 patch I found servers which have like final killcam via server side-scripts/plugins (i think) and I wanna have that on my server so now I already asked how to do that and tried first just adding the gsx file in main_shared folder etc. but i did not know i needed 1.8 so i tried to install the cod4x server modification and failed on compiling (the part with mingw32-make). Now I asked the g-portal support for cod4x 1.8 server support like changing maybe the executable and they said okay just send us the files we need! So my question is, what exactly do I need to send to g-portal so they can help me to get to my goal? PS: I am trying now for 2 weeks and I am like clueless AF
  24. Hey guys, I did rent a server on g-portal.com and Idk how to install like gsc/gsx files on my server. I tried everything with the main_shared folder and localized_english_iw07.iwd but nothing did work, I tried it with Final Killcam. So my question is how can i install gsc/gsx or plugins because i wanna have a server with final killcam and playercards and maybe but not necessarly more/new hardpoints Can someone help me? I searched everywhere, Youtube, Google no tutorials nothing here are some images from the playercard and my server how it looks like Thx