PowahRanger

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About PowahRanger

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  1. Hi all, Royal Soldiers currently runs 5 servers: |RS|Promod S&D: https://www.gametracker.com/server_info/46.105.100.143:28970/ |RS|Promod Sniper Only: https://www.gametracker.com/server_info/46.105.100.143:28971/ |RS|CodJumper: https://www.gametracker.com/server_info/46.105.100.143:28972/ |RS| HC TDM 10x HighXP: https://www.gametracker.com/server_info/46.105.100.143:28975/ |RS| HC S&D 10x HighXP: https://www.gametracker.com/server_info/46.105.100.143:28974/ We try to host reliable servers as close to the original mod as possible, with a slight tweak in menus, weapon skins and scripts to give the server a bit of a less boring look. We have very active moderation on our servers and try to keep them as clean as possible with automated player screenshots and regular chat log checks. We take the opinions of our players seriously and will try to improve upon them. We hope you visit us soon! PowahRanger
  2. The reason I take a specific amount of samples is because GetCountedFPS() is unreliable. the samples reset after it has been checked 7 times. if you have a continues loop to check whenever 333 occurs everyone will get kicked eventually due to the unreliability and players their lag. A loop wont work, I tested this ^^
  3. We have been using the following script for a few months, although it does not catch everyone using 333, it does kick the ones that use it for a whole match. This might still need some tweaking as i'm just an amateur scripter playing around with code ^^ //Script by |RS|PowahRanger //Discord PowahRanger#0001 //Royal-Soldiers.com init() { for(;;) { level waittill("connected", player); player thread fpswatch2(); } } fpsWatch2() { wait 5; Violations = 0; self endon( "disconnect" ); fps1 = self GetCountedFPS(); if (fps1 > 399) { Violations++; wait 5; } else { wait 5; } fps2 = self GetCountedFPS(); if (fps2 > 399) { Violations++; wait 5; } else { wait 5; } fps3 = self GetCountedFPS(); if (fps3 > 399) { Violations++; wait 5; } else { wait 5; } fps4 = self GetCountedFPS(); if (fps4 > 399) { Violations++; wait 5; } else { wait 5; } fps5 = self GetCountedFPS(); if (fps5 > 399) { Violations++; wait 5; } else { wait 5; } fps6 = self GetCountedFPS(); if (fps6 > 399) { Violations++; wait 5; } else { wait 5; } fps7 = self GetCountedFPS(); if (fps7 > 399) { Violations++; wait 5; } else { wait 5; } if( Violations > 5 ) { // exec ( "say" + self + "^1is Using 333FPS! ^7Kicking..."); exec( "kick " + self getEntityNumber() + " 333 FPS is not allowed" ); wait 1; Violations = 0; return; } else { exec ( "say" + self + "^1is Using 333FPS! ^7Kicking..."); Violations = 0; return; } }
  4. Hi! I am working on an update for our sniper only server and for my idea I will need to change the model of e.g. ak47 to the model of m40a3. By modifying the ak47_mp weapon file I was able to switch the ak to act like a sniper(animations) and use a sniper skin I put as weapon_ak47_c. But it's still using the model of the AK, which is ofcourse rather interesting. However I would like to know what I should do to make the ak47 change model to m40a3. I'm planning on changing multiple weapon models if I can figure out how to do it. I ran out of spare time today, if I find some Info myself I will share it here. Thanks in advance.
  5. You mean a sightless weapon, iron sights? You would have to change the weapon files. I think I have seen an iron sights m40a3 and r700 on cfgfactory. But to explain it really simple, you can't unless you modify the weapon itself.
  6. You will have to look for some cod4 mapping tutorial I'm afraid
  7. it is integrated within the website, you cannot get it seperate.
  8. We have had a problem with reading FPS values before, players who are lagging returned false FPS values to our script. Is your script accurate in finding people who use 333?
  9. dont you guys use statuspage? there should be a section that shows who banned who.
  10. What is the latest linux build? the cod4x18_dedrun we are using is from 13th of march 2019 and we are experiencing varied hit-detection. One map is perfect, the other I am killing people when I shoot next to them and not hitting them when im right on them? I cant compile fyi. Will be greatly appreciated, thanks in advance!
  11. People have been complaining for months about bad hit registration on our servers, is there any way to improve hit detection?