gurinov

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gurinov last won the day on August 30 2018

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  1. gurinov

    openwarfare mod not working

    Yes, all right because of the card, but the old version of everything worked and now even the sound of a shot of stationary machine guns was gone
  2. gurinov

    openwarfare mod not working

    what is the reason ?
  3. gurinov

    openwarfare mod not working

    error server crashes at times File Handles: ---------------------- 23524 files in iwd files Unloading assets from fastfile 'mp_thunderville' and creating default assets stubs Unloaded fastfile 'mp_thunderville' PMem_Free( mp_thunderville, Low ) PMem_Free( mp_thunderville, High ) Adding fastfile 'mp_redzone' to queue Loading fastfile 'mp_redzone' used 35.97 MB memory in DB alloc This program has crashed with signal: Segmentation fault The current Gameversion is: CoD4 X - linux-i386 type 'e' build 922 Sep 21 2018 File is ./cod4x18_dedrun Hash is: 5c460836d0dcecc7361dde88c3cb35c85d89883d915b697e47573d38b2daa6c2 ---------- Crash Backtrace ---------- 17: ./cod4x18_dedrun(Sys_PrintBacktrace+0x31) [0x566728d3] 16: ./cod4x18_dedrun(Sys_DumpCrash+0x92) [0x566729ae] 15: ./cod4x18_dedrun(Sys_SigHandler+0x24) [0x56672a24] 14: linux-gate.so.1(__kernel_sigreturn+0) [0xf76ddcb0] 13: ./cod4x18_dedrun(DB_ConvertOffsetToAlias+0x1f) [0x567031dc] 12: ./cod4x18_dedrun(+0x161c00) [0x5672cc00] 11: ./cod4x18_dedrun(+0x157f36) [0x56722f36] 10: ./cod4x18_dedrun(+0x15a4e2) [0x567254e2] 9: ./cod4x18_dedrun(Load_XAsset+0x31) [0x56703750] 8: ./cod4x18_dedrun(Load_XAssetArrayCustom+0x46) [0x5670379b] 7: ./cod4x18_dedrun(DB_LoadXFileInternal+0x1de) [0x56704924] 6: ./cod4x18_dedrun(DB_LoadXFile+0x88) [0x56704aea] 5: ./cod4x18_dedrun(DB_TryLoadXFileInternal+0x216) [0x56704d0a] 4: ./cod4x18_dedrun(DB_TryLoadXFile+0x5f) [0x56704df8] 3: ./cod4x18_dedrun(DB_Thread+0x2b) [0x56704e56] 2: ./cod4x18_dedrun(Sys_ThreadMain+0x2a) [0x566c43cb] 1: /lib/i386-linux-gnu/i686/cmov/libpthread.so.0(+0x6efb) [0xf76afefb] 0: /lib/i386-linux-gnu/i686/cmov/libc.so.6(clone+0x5e) [0xf73fd64e] -- Registers --- edi 0x9 esi 0xfe3a9936 ebp 0xdfbb8058 esp 0xdfbb8054 eax 0xe3a9935 ebx 0xf ecx 0x0 edx 0xe373aac4 eip 0x567031dc -------- Backtrace Completed -------- Received signal: Segmentation fault, exiting... Server received signal: Segmentation fault Shutting down server... ----- Server Shutdown ----- With the reason: Server received signal: Segmentation fault Terminating server... Sending heartbeat to cod4master.activision.com Sending heartbeat to cod4master.cod4x.me Sending heartbeat to cod4master.activision.com Sending master heartbeat from 79.137.235.99:28999 to 188.165.57.239:20810 Sending master heartbeat from 79.137.235.99:28999 to 5.9.235.222:20810 Sending heartbeat to cod4master.cod4x.me Player 4ebyreK [72RuS]^7, 0 dropped: EXE_DISCONNECTED SV_FreeClientScriptId: 0, 7201 -> 0 Player K-Faktor^7, 1 dropped: EXE_DISCONNECTED SV_FreeClientScriptId: 1, 5267 -> 0 Player GROZNII95^7, 2 dropped: EXE_DISCONNECTED SV_FreeClientScriptId: 2, 6838 -> 0 Player lisa^7, 3 dropped: EXE_DISCONNECTED SV_FreeClientScriptId: 3, 1341 -> 0 Player long_dead^7, 4 dropped: EXE_DISCONNECTED SV_FreeClientScriptId: 4, 745 -> 0 Player MEDVED^7, 5 dropped: EXE_DISCONNECTED SV_FreeClientScriptId: 5, 453 -> 0 Player red^7, 6 dropped: EXE_DISCONNECTED SV_FreeClientScriptId: 6, 3612 -> 0 Player Prizrak^7, 7 dropped: EXE_DISCONNECTED SV_FreeClientScriptId: 7, 6906 -> 0 Player levsha^7, 8 dropped: EXE_DISCONNECTED SV_FreeClientScriptId: 8, 4189 -> 0 Player Danil^7, 9 dropped: EXE_DISCONNECTED SV_FreeClientScriptId: 9, 8225 -> 0 --------------------------- Invalid or empty response from masterserver Sending master heartbeat from [::]:28999 to [2001:41d0:a:37ad::17]:20810 Cvar net_ip6 is undefined. Announcing address 2a00:1c48:7:f:215:17ff:fece:1f55! Invalid or empty response from masterserver console.log
  4. gurinov

    new_arch, xasset limits

    that is, you need to test the mod yourself to make sure of the error? And console logs a little?
  5. gurinov

    detect chat typing

    like a lamp burning above your head
  6. gurinov

    openwarfare mod not working

    Waiting for bug fix
  7. gurinov

    openwarfare mod not working

    this feature disables the stationary guns on maps now and the server is running v17.6.2
  8. gurinov

    openwarfare mod not working

    v17.5 build 2055 and 2066 stable. 17.6 version Sys_Error: Exceeded limit of 128 'weapon' assets
  9. gurinov

    openwarfare mod not working

    The problem is the mod OpenWarfare 2 v1.44
  10. for each new version of the server fails, the last is stable Sys_Error: Exceeded limit of 128 'weapon' assets. console.log
  11. Sending heartbeat to cod4master.activision.com Resolving cod4master.cod4x.me (IPv4) cod4master.cod4x.me resolved to 188.165.57.239:20810 Resolving cod4master.cod4x.me (IPv6) cod4master.cod4x.me resolved to [2001:41d0:a:37ad::17]:20810 Sending heartbeat to cod4master.cod4x.me ^5Hitch warning: 8324 msec frame time Server is registered on the masterserver Sending master heartbeat from [::]:28970 to [2001:41d0:a:37ad::17]:20810 Server is registered on the masterserver Sending master heartbeat from [::]:28970 to [2a01:4f8:162:53e6::3]:20810
  12. how to add config sv_authtoken or sv_token?
  13. gurinov

    Server fatal crashed

    Mod X4v3.0_RC5 when the map changes the server crashes with the error SV_SetConfigValueForKey: overflow server version 1.8 build 2075 and on the original 1.7 everything works fine qconsole.log
  14. gurinov

    WELCOME TO FAIRFIGHT

    /connect 80.93.49.145:28970 Based on the source code OW2 fashion new weapons and more
  15. gurinov

    Glitter Textures

    Hi guys. can anyone tell which parameter is responsible for the Shine textures on the maps