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  1. The demo recorded on the server with build 962 using the $ record command cannot ultimately be played. When trying to play, this window is displayed. Check someone else for this problem.
  2. Кстати. Даже установка + set sv_authtoken не помогает в этой ситуации.
  3. Rcon must be at least 8 characters for cod4x
  4. Is there anybody who compiled it independently for Linux systems? for some reason I can not create it myself. Gives an error message.
  5. Reactive

    What is it like?
  6. For me personally, it is not clear what needs to be done specifically.
  7. when trying to record a demo on a player through $ record id, the server crashes recording to demos/demo_2310346614039590341_0000.dm_1. This program has crashed with signal: Segmentation fault The current Gameversion is: CoD4 X - linux-i386 type 'e' build 922 Sep 21 2018 File is ./cod4x18_dedrun Hash is: 5c460836d0dcecc7361dde88c3cb35c85d89883d915b697e47573d38b2daa6c2 ---------- Crash Backtrace ---------- 23: ./cod4x18_dedrun(Sys_PrintBacktrace+0x31) [0x566ed8d3] 22: ./cod4x18_dedrun(Sys_DumpCrash+0x92) [0x566ed9ae] 21: ./cod4x18_dedrun(Sys_SigHandler+0x24) [0x566eda24] 20: [0xf7fd1070] 19: ./cod4x18_dedrun(SV_RecordClient+0x291) [0x56735aa2] 18: ./cod4x18_dedrun(+0xdede4) [0x56724de4] 17: ./cod4x18_dedrun(Cmd_ExecuteString+0x38d) [0x566f3f0b] 16: ./cod4x18_dedrun(Cmd_ExecuteSingleCommand+0xe) [0x566f425e] 15: ./cod4x18_dedrun(SV_ExecuteRemoteCmd+0x28b) [0x56760fbc] 14: ./cod4x18_dedrun(G_Say+0x1d9) [0x5672d877] 13: ./cod4x18_dedrun(Cmd_Say_f+0x46) [0x5674944c] 12: ./cod4x18_dedrun(ClientCommand+0x59) [0x56749926] 11: ./cod4x18_dedrun(SV_ExecuteClientCommand+0xaa) [0x567205a9] 10: ./cod4x18_dedrun(SV_ClientCommand+0x206) [0x56723913] 9: ./cod4x18_dedrun(SV_ExecuteClientMessage+0x119) [0x56724089] 8: ./cod4x18_dedrun(NET_UDPPacketEvent+0x4f) [0x56764add] 7: ./cod4x18_dedrun(NET_Event+0x6e) [0x566f7b1e] 6: ./cod4x18_dedrun(NET_Sleep+0x285) [0x566f7df5] 5: ./cod4x18_dedrun(SV_Frame+0x309) [0x56751879] 4: ./cod4x18_dedrun(Com_Frame+0x79) [0x5676439b] 3: ./cod4x18_dedrun(Sys_Main+0x7b) [0x5672c477] 2: ./cod4x18_dedrun(main+0xf6) [0x566ed6cb] 1: /lib/i386-linux-gnu/ [0xf7b36e81] 0: ./cod4x18_dedrun(+0xa6087) [0x566ec087] -- Registers --- edi 0xffe8a0e8 esi 0xffe8a098 ebp 0xffeaa228 esp 0xffe8a070 eax 0x4 ebx 0x5b7811d8 ecx 0x664e edx 0xffe8a110 eip 0x56735aa2 -------- Backtrace Completed -------- Received signal: Segmentation fault, exiting... Server received signal: Segmentation fault Shutting down server... ----- Server Shutdown ----- With the reason: Server received signal: Segmentation fault Terminating server... Sending master heartbeat from to ==== ShutdownGame (1) ==== Sending master heartbeat from to SV_FreeClientScriptId: 0, 692 -> 0 SV_FreeClientScriptPers: 0, 0 -> 692 Player Reactive, 0 dropped: EXE_DISCONNECTED Stopped demo for: Reactive SV_FreeClientScriptId: 0, 692 -> 0 On build 2055, everything works fine without errors. Linux ubuntu server 18.04.1 2gb RAM Tell me what is the error and how to fix it.