Reactive

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Reactive last won the day on April 5

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  1. The demo recorded on the server with build 962 using the $ record command cannot ultimately be played. When trying to play, this window is displayed. Check someone else for this problem.
  2. Кстати. Даже установка + set sv_authtoken не помогает в этой ситуации. https://c.radikal.ru/c07/1902/ce/714ebaabfc3a.png
  3. Rcon must be at least 8 characters for cod4x
  4. Is there anybody who compiled it independently for Linux systems? for some reason I can not create it myself. Gives an error message.
  5. Reactive

    What is it like?

    https://www.youtube.com/watch?v=jr805emLYnk
  6. For me personally, it is not clear what needs to be done specifically.
  7. when trying to record a demo on a player through $ record id, the server crashes recording to demos/demo_2310346614039590341_0000.dm_1. This program has crashed with signal: Segmentation fault The current Gameversion is: CoD4 X - linux-i386 type 'e' build 922 Sep 21 2018 File is ./cod4x18_dedrun Hash is: 5c460836d0dcecc7361dde88c3cb35c85d89883d915b697e47573d38b2daa6c2 ---------- Crash Backtrace ---------- 23: ./cod4x18_dedrun(Sys_PrintBacktrace+0x31) [0x566ed8d3] 22: ./cod4x18_dedrun(Sys_DumpCrash+0x92) [0x566ed9ae] 21: ./cod4x18_dedrun(Sys_SigHandler+0x24) [0x566eda24] 20: linux-gate.so.1(__kernel_sigreturn+0) [0xf7fd1070] 19: ./cod4x18_dedrun(SV_RecordClient+0x291) [0x56735aa2] 18: ./cod4x18_dedrun(+0xdede4) [0x56724de4] 17: ./cod4x18_dedrun(Cmd_ExecuteString+0x38d) [0x566f3f0b] 16: ./cod4x18_dedrun(Cmd_ExecuteSingleCommand+0xe) [0x566f425e] 15: ./cod4x18_dedrun(SV_ExecuteRemoteCmd+0x28b) [0x56760fbc] 14: ./cod4x18_dedrun(G_Say+0x1d9) [0x5672d877] 13: ./cod4x18_dedrun(Cmd_Say_f+0x46) [0x5674944c] 12: ./cod4x18_dedrun(ClientCommand+0x59) [0x56749926] 11: ./cod4x18_dedrun(SV_ExecuteClientCommand+0xaa) [0x567205a9] 10: ./cod4x18_dedrun(SV_ClientCommand+0x206) [0x56723913] 9: ./cod4x18_dedrun(SV_ExecuteClientMessage+0x119) [0x56724089] 8: ./cod4x18_dedrun(NET_UDPPacketEvent+0x4f) [0x56764add] 7: ./cod4x18_dedrun(NET_Event+0x6e) [0x566f7b1e] 6: ./cod4x18_dedrun(NET_Sleep+0x285) [0x566f7df5] 5: ./cod4x18_dedrun(SV_Frame+0x309) [0x56751879] 4: ./cod4x18_dedrun(Com_Frame+0x79) [0x5676439b] 3: ./cod4x18_dedrun(Sys_Main+0x7b) [0x5672c477] 2: ./cod4x18_dedrun(main+0xf6) [0x566ed6cb] 1: /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0xf7b36e81] 0: ./cod4x18_dedrun(+0xa6087) [0x566ec087] -- Registers --- edi 0xffe8a0e8 esi 0xffe8a098 ebp 0xffeaa228 esp 0xffe8a070 eax 0x4 ebx 0x5b7811d8 ecx 0x664e edx 0xffe8a110 eip 0x56735aa2 -------- Backtrace Completed -------- Received signal: Segmentation fault, exiting... Server received signal: Segmentation fault Shutting down server... ----- Server Shutdown ----- With the reason: Server received signal: Segmentation fault Terminating server... Sending master heartbeat from 0.0.0.0:28700 to 188.165.57.239:20810 ==== ShutdownGame (1) ==== Sending master heartbeat from 0.0.0.0:28700 to 5.9.235.222:20810 SV_FreeClientScriptId: 0, 692 -> 0 SV_FreeClientScriptPers: 0, 0 -> 692 Player Reactive, 0 dropped: EXE_DISCONNECTED Stopped demo for: Reactive SV_FreeClientScriptId: 0, 692 -> 0 On build 2055, everything works fine without errors. Linux ubuntu server 18.04.1 2gb RAM Tell me what is the error and how to fix it.