speedy173

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speedy173 last won the day on November 5 2018

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  1. @Tera Baap can u share your web site source code?
  2. speedy173

    What is it like?

    in my server iam also having same problem but its last build cod4x
  3. https://docs.cod4x.me/serverbasics/custom-maps.html i follow this and create a user map folder and add custom maps in game use rcon and try to change map but nothing happen the server is not a mod server
  4. i understated but if have !jump and !jumoff its would be nice help me ill order beer for you ❤️
  5. ss = getss <ARG:FIND_PLAYER:NAME> when call this its take screen shot but i wont message screen shot taken !ss speed when some type this its want to say screen shot requested and other one this code for get ss player how can add custom command for get ss all ssall = getss all
  6. this is my cmd,gsc here code format not working https://pastebin.com/JxJNJdAX i add this code in here https://github.com/leiizko/cod4_new_experience/blob/master/maps/mp/gametypes/_globallogic.gsx#L3648 next to this line thread crazy\cmd::init(); but its not working any can help me to enable jump and jumpoff?
  7. speedy173

    cod4 is death?

    almost cod4 is death now i really miss my cod4 friends only few servers have a active players any one still playing ?
  8. @Scriptfailed why server locate on usa? change too high ping bn
  9. @dpj my server down why? This program has crashed with signal: Segmentation fault[0m ] The current Gameversion is: CoD4 X - linux-i386 type 'e' build 170 Sep 11 2018[0m ] File is ./cod4x18_dedrun Hash is: 3837db4cdeabc4140667e1b7b43ee72294446bb82f6ad8b39034053de0746445[0m ] ---------- Crash Backtrace ----------[0m ] 16: ./cod4x18_dedrun(Sys_PrintBacktrace+0x34) [0x8099d3d][0m ] 15: ./cod4x18_dedrun(Sys_DumpCrash+0x9d) [0x8099e2f][0m ] 14: ./cod4x18_dedrun(Sys_SigHandler+0x24) [0x8099eb6][0m ] 13: [0xf7f96dd0][0m ] 12: ./steam_api.so(+0x3ea89) [0xf6994a89][0m ] 11: ./cod4x18_dedrun(SV_ConnectSApi+0x29) [0x80ebd69][0m ] 10: ./cod4x18_dedrun(SV_SendClientGameState+0x52) [0x80fc3a0][0m ] 9: ./cod4x18_dedrun(SV_ExecuteClientMessage+0x128) [0x80fd439][0m ] 8: ./cod4x18_dedrun(NET_UDPPacketEvent+0x47) [0x80c1519][0m ] 7: ./cod4x18_dedrun(NET_Event+0x75) [0x811570d][0m ] 6: ./cod4x18_dedrun(NET_Sleep+0x303) [0x8115a62][0m ] 5: ./cod4x18_dedrun(SV_Frame+0x2f8) [0x810b3a6][0m ] 4: ./cod4x18_dedrun(Com_Frame+0x79) [0x809fdeb][0m ] 3: ./cod4x18_dedrun(Sys_Main+0x7b) [0x8111da2][0m ] 2: ./cod4x18_dedrun(main+0x18e) [0x809b6ec][0m ] 1: /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf6) [0xf7b9e986][0m ] 0: ./cod4x18_dedrun() [0x809906e][0m ] [0m -- Registers ---[0m ] edi 0xffd76e20[0m esi 0xd27b50c[0m ebp 0xffd56958[0m esp 0xffd564d0[0m eax 0x0[0m ebx 0xf69da000[0m ecx 0x0[0m edx 0xf6994a6f[0m eip 0xf6994a89[0m ] -------- Backtrace Completed --------[0m ] Received signal: Segmentation fault, exiting...[0m ] Server received signal: Segmentation fault[0m Shutting down server...[0m ] ----- Server Shutdown -----[0m ] [0m With the reason: [0m Server received signal: Segmentation fault[0m Terminating server...[0m ] ==== ShutdownGame (1) ====[0m ] SV_FreeClientScriptId: 0, 132 -> 0[0m ] SV_FreeClientScriptPers: 0, 0 -> 132[0m ] Player zxc[1;0m, 0 dropped: EXE_DISCONNECTED[0m
  10. better to provide ip an game tracker link
  11. i got this error Field 'ftp_username' doesn't have a default value how to solve it?
  12. /* ▒█▀▀█ ▒█░░▒█ ░█▀▀█ ▒█░▄▄ ▒█▒█▒█ ▒█▄▄█ ▒█▄▄█ ▒█▄▀▄█ ▒█░▒█ */ init() { level.hud_Y = 0; level.hud_Y_offset = 13; thread players(); } players() { while(1) { level waittill( "connected", player ); player.killstreak = 0; //player thread headshots(); //player thread killstreak(); player thread kills(); player thread deaths(); player thread name(); player thread gtguid(); } } headshots() { self endon( "disconnect" ); level endon ("vote started"); self.hudhs = newClientHudElem(self); self.hudhs.x = 110; self.hudhs.y = level.hud_Y + (1*level.hud_Y_offset); self.hudhs.horzAlign = "left"; self.hudhs.alignx = "left"; self.hudhs.fontscale = 1.4; self.hudhs.hidewheninmenu = true; self.hudhs.label = &"^2Headshots :^1 &&1"; self.hudhs fadeOverTime(.5); self.hudhs.alpha = 1; self.hudhs.glowAlpha = 1; self.hudhs.glowColor = (0.3, 0.3, 0.3); while(isDefined(self.headshots) && isDefined(self.hudhs)) { self.hudhs setValue(self.headshots); wait .5; } } killstreak() { self endon( "disconnect" ); level endon ("vote started"); self.hudkillstreak = newClientHudElem(self); self.hudkillstreak.x = 110; self.hudkillstreak.y = level.hud_Y + (2*level.hud_Y_offset); self.hudkillstreak.alignx = "left"; self.hudkillstreak.horzAlign = "left"; self.hudkillstreak.fontscale = 1.4; self.hudkillstreak.label = &"^2Killstreak :^1 &&1"; self.hudkillstreak fadeOverTime(.5); self.hudkillstreak.hidewheninmenu = true; self.hudkillstreak.alpha = 1; self.hudkillstreak.glowAlpha = 1; self.hudkillstreak.glowColor = (0.3, 0.3, 0.3); while(isDefined(self.killstreak) && isDefined(self.hudkillstreak)) { self.hudkillstreak setValue(self.killstreak); wait .5; } } kills() { self endon("disconnect"); self.hudkills = newClientHudElem(self); self.hudkills.alignx = "left"; self.hudkills.horzAlign = "left"; self.hudkills.x = 110; self.hudkills.y = level.hud_Y + (3*level.hud_Y_offset); self.hudkills.fontscale = 1.4; self.hudkills.label = &"Kills : &&1"; self.hudkills fadeOverTime(.5); self.hudkills.hidewheninmenu = true; self.hudkills.alpha = 1; self.hudkills.glowAlpha = 1; self.hudkills.glowColor = (0.1, 0.1, 1.5); self.hudkills.color = (0.1, 0.5, 1.9); while(isDefined(self.hudkills) && isDefined(self.kills)) { self.hudkills setValue(self.kills); wait .5; } } deaths() { self endon("disconnect"); self.huddeaths = newClientHudElem(self); self.huddeaths.alignx = "left"; self.huddeaths.horzAlign = "left"; self.huddeaths.x = 110; self.huddeaths.y = level.hud_Y + (4*level.hud_Y_offset); self.huddeaths.fontscale = 1.4; self.huddeaths.label = &"Deaths : &&1"; self.huddeaths fadeOverTime(.5); self.huddeaths.hidewheninmenu = true; self.huddeaths.alpha = 1; self.huddeaths.glowAlpha = 1; self.huddeaths.glowColor = (0.1, 0.1, 1.5); self.huddeaths.color = (0.1, 0.5, 1.9); while(isDefined(self.huddeaths) && isDefined(self.deaths)) { self.huddeaths setValue(self.deaths); wait .5; } } name() { self.nameHud = NewClientHudElem(self); self.nameHud.x = 110; self.nameHud.y = level.hud_Y + (6*level.hud_Y_offset); self.nameHud.alignx = "left"; self.nameHud.horzAlign = "left"; self.nameHud.alignX = "left"; self.nameHud.alignY = "middle"; self.nameHud.fontscale = 1.4; self.nameHud setText("Player Name: ^1" +self.name); self.nameHud.hidewheninmenu = true; self.nameHud.hidewheninmenu = true; } gtguid() { self.guidHud = NewClientHudElem(self); self.guidHud.x = 110; self.guidHud.y = level.hud_Y + (7.2*level.hud_Y_offset); self.guidHud.alignx = "left"; self.guidHud.horzAlign = "left"; self.guidHud.alignX = "left"; self.guidHud.alignY = "middle"; self.guidHud.fontscale = 1.4; guid = GetSubStr(self getGuid(), self getGuid().size - 8, self getGuid().size); self.guidHud setText("GUID: ^3" + guid); self.guidHud.hidewheninmenu = true; self.guidHud.hidewheninmenu = true; }