Smech

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About Smech

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  1. Ok so i have a server setup using new experience, duffmans scripts and crazy's scripts. I cant find anywhere to disable fullbright. Tried in the server.cfg but it's not doing anything. Can i change it in one of the gsc scripts coz i hate these potato graphics. /r_fullbright in rcon dont work either
  2. Smech

    cant get auth token

    im guessing u just mae a new steam account? Mine was like that for a while, also you have to spend $5 minimum on the account to get a token
  3. Smech

    cant get auth token

    Ok i Solved it
  4. Smech

    cant get auth token

    i don't think so. Now it says it's "Warning! Account is limited! You have make your account unlimited." wtf does this mean?
  5. hi im getting this msg when trying to get an auth token. The account isn't VAC Banned for anything.
  6. Thanks! Is it possible to port this to mw2 iw4x? Tried but just get fuck ton of errors lol.
  7. ok so i have this init() { level.hud_Y = 0; level.hud_Y_offset = 13; thread players(); } players() { while(1) { level waittill( "connected", player ); player.killstreak = 0; //player thread headshots(); //player thread killstreak(); player thread kills(); player thread deaths(); player thread name(); player thread gtguid(); } } headshots() { self endon( "disconnect" ); level endon ("vote started"); self.hudhs = newClientHudElem(self); self.hudhs.x = 110; self.hudhs.y = level.hud_Y + (1*level.hud_Y_offset); self.hudhs.horzAlign = "left"; self.hudhs.alignx = "left"; self.hudhs.fontscale = 1.4; self.hudhs.hidewheninmenu = true; self.hudhs.label = &"^2Headshots :^1 &&1"; self.hudhs fadeOverTime(.5); self.hudhs.alpha = 1; self.hudhs.glowAlpha = 1; self.hudhs.glowColor = (0.3, 0.3, 0.3); while(isDefined(self.headshots) && isDefined(self.hudhs)) { self.hudhs setValue(self.headshots); wait .5; } } killstreak() { self endon( "disconnect" ); level endon ("vote started"); self.hudkillstreak = newClientHudElem(self); self.hudkillstreak.x = 110; self.hudkillstreak.y = level.hud_Y + (2*level.hud_Y_offset); self.hudkillstreak.alignx = "left"; self.hudkillstreak.horzAlign = "left"; self.hudkillstreak.fontscale = 1.4; self.hudkillstreak.label = &"^2Killstreak :^1 &&1"; self.hudkillstreak fadeOverTime(.5); self.hudkillstreak.hidewheninmenu = true; self.hudkillstreak.alpha = 1; self.hudkillstreak.glowAlpha = 1; self.hudkillstreak.glowColor = (0.3, 0.3, 0.3); while(isDefined(self.killstreak) && isDefined(self.hudkillstreak)) { self.hudkillstreak setValue(self.killstreak); wait .5; } } kills() { self endon("disconnect"); self.hudkills = newClientHudElem(self); self.hudkills.alignx = "left"; self.hudkills.horzAlign = "left"; self.hudkills.x = 110; self.hudkills.y = level.hud_Y + (3*level.hud_Y_offset); self.hudkills.fontscale = 1.4; self.hudkills.label = &"Kills : &&1"; self.hudkills fadeOverTime(.5); self.hudkills.hidewheninmenu = true; self.hudkills.alpha = 1; self.hudkills.glowAlpha = 1; self.hudkills.glowColor = (0.1, 0.1, 1.5); self.hudkills.color = (0.1, 0.5, 1.9); while(isDefined(self.hudkills) && isDefined(self.kills)) { self.hudkills setValue(self.kills); wait .5; } } deaths() { self endon("disconnect"); self.huddeaths = newClientHudElem(self); self.huddeaths.alignx = "left"; self.huddeaths.horzAlign = "left"; self.huddeaths.x = 110; self.huddeaths.y = level.hud_Y + (4*level.hud_Y_offset); self.huddeaths.fontscale = 1.4; self.huddeaths.label = &"Deaths : &&1"; self.huddeaths fadeOverTime(.5); self.huddeaths.hidewheninmenu = true; self.huddeaths.alpha = 1; self.huddeaths.glowAlpha = 1; self.huddeaths.glowColor = (0.1, 0.1, 1.5); self.huddeaths.color = (0.1, 0.5, 1.9); while(isDefined(self.huddeaths) && isDefined(self.deaths)) { self.huddeaths setValue(self.deaths); wait .5; } } name() { self.nameHud = NewClientHudElem(self); self.nameHud.x = 110; self.nameHud.y = level.hud_Y + (6*level.hud_Y_offset); self.nameHud.alignx = "left"; self.nameHud.horzAlign = "left"; self.nameHud.alignX = "left"; self.nameHud.alignY = "middle"; self.nameHud.fontscale = 1.4; self.nameHud setText("Player Name: ^1" +self.name); self.nameHud.hidewheninmenu = true; self.nameHud.hidewheninmenu = true; } gtguid() { self.guidHud = NewClientHudElem(self); self.guidHud.x = 110; self.guidHud.y = level.hud_Y + (7.2*level.hud_Y_offset); self.guidHud.alignx = "left"; self.guidHud.horzAlign = "left"; self.guidHud.alignX = "left"; self.guidHud.alignY = "middle"; self.guidHud.fontscale = 1.4; guid = GetSubStr(self getGuid(), self getGuid().size - 8, self getGuid().size); self.guidHud setText("GUID: ^3" + guid); self.guidHud.hidewheninmenu = true; self.guidHud.hidewheninmenu = true; } Everything works fine except the kills dont work for the killstreak. i killed like 20 bots but it still shows 0
  8. Looking for a script or the code to show your current killstreak on the HUD. Thanks.
  9. Ok it started to work now however i cant do any commands like!iamgod or !help. Laso is there a way to change it so it doesnt say [Angry Biscuit] is online. I think it's reffering to B3 is online, but for some reason it's called angry biscuit
  10. But is say RCON: Ok Then in the dedi server console it says bad rcon from 31.24.224.175:<random port number> like 6 times
  11. its 8 characters with only letters and number
  12. didnt even know it had one lol. i search the depths of google and could find anything lol
  13. it is
  14. Hi, I just finished setting up B3 Bot for my Cod4 Server however when i start the b3_run.exe it notifies me in my Dedicated Server Console 'Bad rcon from 31.24.224.175' and then a port number. This is the Server's IP address so I dont understand why b3 doesn't work. On the b3 console it says press any key to continue, so i do, and then it just completely closes. Any fix???? Thanks