Devil-Spark

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Everything posted by Devil-Spark

  1. Hi, I just started a new server with cod4x new experience. But when i run "status", every players's GUID is shown as '0', what could be the issue?
  2. Server is crashing, and it seems like the problem is with antispam: ]exec config.cfg execing config.cfg Plugin antispam loaded successfully. Server is currently running 1 plugins. Censor_Plugin: Can not open badwords.txt for reading Plugin censor loaded successfully. Server is currently running 2 plugins. Plugin simplebanlist loaded successfully. Server is currently running 3 plugins. Adding a plugin script function for plugin 3, command name: TS_Quality. Adding a plugin script function for plugin 3, command name: TS_Rate. Adding a plugin script function for plugin 3, command name: TS_AddPlayer. Adding a plugin script function for plugin 3, command name: TS_ClearAllPlayers. Adding a plugin script function for plugin 3, command name: TS_UpdateMu. Adding a plugin script function for plugin 3, command name: TS_UpdateDraw. Plugin trueskillplugin loaded successfully. Server is currently running 4 plugins. Plugin b3hide loaded successfully. Server is currently running 5 plugins. Plugin pchat loaded successfully. Server is currently running 6 plugins. Error: Init failure. Cvar sourcebans_url or sourcebans_identkey is not set Error in plugin's OnInit function! Plugin load failed. Warn_System: File has been opened! Plugin warn loaded successfully. Server is currently running 8 plugins. Player CooLMaN, 5 dropped: EXE_DISCONNECTED This program has crashed with signal: Segmentation fault The current Gameversion is: CoD4 X 1.8 linux-i386 type 'e' build 2062 Dec 10 2017 File is ./cod4x18_dedrun Hash is: f3b6d050579a15b34807d4265b3063e1aa7abb38455686cba5622f92f0ef5bfa ---------- Crash Backtrace ---------- 19: ./cod4x18_dedrun(Sys_DumpCrash+0xfa) [0x2028530] 18: ./cod4x18_dedrun(Sys_SigHandler+0x3c) [0x202868b] 17: [0xb7751c14] 16: /home/asif/.callofduty4/plugin.antispam.tmp(OnPlayerDC+0x1d9) [0xb7748495] 15: ./cod4x18_dedrun(PHandler_Event+0x122) [0x2065f17] 14: ./cod4x18_dedrun(SV_DropClientInternal+0x233) [0x2081a30] 13: ./cod4x18_dedrun(SV_DropClient+0x20) [0x2081cf8] 12: ./cod4x18_dedrun() [0x2083d58] 11: ./cod4x18_dedrun(SV_ExecuteClientCommand+0x6d) [0x2084431] 10: ./cod4x18_dedrun(SV_ClientCommand+0x334) [0x20847b8] 9: ./cod4x18_dedrun(SV_ExecuteClientMessage+0x154) [0x2083bf9] 8: ./cod4x18_dedrun(NET_UDPPacketEvent+0x8c) [0x209b4cb] 7: ./cod4x18_dedrun(NET_Event+0x8a) [0x203f4a2] 6: ./cod4x18_dedrun(NET_Sleep+0x303) [0x203f851] 5: ./cod4x18_dedrun(SV_Frame+0x35c) [0x207e28f] 4: ./cod4x18_dedrun(Com_Frame+0x80) [0x20bfa8a] 3: ./cod4x18_dedrun(Sys_Main+0x9a) [0x2072c91] 2: ./cod4x18_dedrun(main+0x1bd) [0x2026f9d] 1: /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf7) [0xb73a4637] 0: ./cod4x18_dedrun() [0x2026063] -- Registers --- edi 0x1473d718 esi 0x1473d718 ebp 0xbff2f0b8 esp 0xbff2f040 eax 0xfffffffc ebx 0x49 ecx 0xffffffff edx 0x1480eb18 eip 0xb7748495 -------- Backtrace Completed -------- Received signal: Segmentation fault, exiting... Server received signal: Segmentation fault Shutting down server... ----- Server Shutdown ----- With the reason: Server received signal: Segmentation fault Terminating server... ==== ShutdownGame (1) ==== Player |MS|=-D3viL-=, 0 dropped: EXE_DISCONNECTED ]Segmentation fault (core dumped)
  3. I'm having problem while running server with COD4 New Experience scripts. Server shuts down with compilation errors, and on running with developer mode, I found out the errors. Problem is with this line: https://github.com/leiizko/cod4_new_experience/blob/d0532f795cbc5f8662c6999a779c18f5f1082e59/maps/mp/gametypes/_globallogic.gsx#L1618 So basically the problem is with conditional statements that follow this pattern : #if <something> #else #endif And upon removing these conditions, error moves to next similar conditional statements until I removed all of them. After that some function not found error occurred. Please help me setting up the server.