killbill88

Members
  • Content Count

    46
  • Joined

  • Last visited

Community Reputation

0 Neutral

About killbill88

  • Rank
    Advanced Member

Recent Profile Visitors

306 profile views
  1. Thanks for your answer, but i tried one( Extreme Warfare: https://www.moddb.com/mods/x4-extreme-warfare-v30rc5) that seems not compatible with cod4x. KB
  2. killbill88

    Sound Pack

    Hey all, I saw on videos that some servers use some good old quake sounds in game. i mean when u kill someone you got "headshot' sound, then killingspree etc..... I think it's a kind of mode but never found such a mode mad for cod4x. I wonder if there's a way to get that kind of mode? Thanks for your help, KB
  3. Hey everyone, I saw Fraggy's post about issues with steam update. I did steam update today and got authorization message then kicked from my server ^^ Well i got that way to play without steam cause i bought cd copy, but i wonder if other players will get same issue to play on my server? If yes , what do i have to do please? Thanks KB
  4. killbill88

    Bots help

    as i'm noob at it, may i send u my bot cfg file? thanks KB btw: did u find a way to remove killstreaks on shipment?
  5. killbill88

    Bots help

    Hey all, I use Prcod4xbots on my server and i wonder how to remove RPG from bots? Thanks for your help,; KB
  6. sorry viking, didn't check your message. No, server starts good but killstreak points are still on. Thanks for your help. KB
  7. Hello, Here is my last try: giveHardpointItemForStreak() { if(level.script=="mp_shipment") return; s = self.cur_kill_streak; if( level.dvar[ "vip_streak" ] && isDefined( self.pers[ "vip" ] ) ) s++; for( i = 0; i < level.hardpointStreakData.size; i++ ) { if( s == level.hardpointStreakData[ i ][ 0 ] ) { self giveHardpoint( level.hardpointStreakData[ i ][ 3 ], s, i ); return; } else if( s < level.hardpointStreakData[ i ][ 0 ] ) break; } if( ( s % 5 ) == 0 ) self streakNotify( s ); } I wrote the line manually and got no error this time, the server started normally but i still got killstreaks on shipment? I don't know what's wrong? KB
  8. ok thanks for your replies guys, i'll check it and tell. KB
  9. Here is my script: giveHardpointItemForStreak() { if( level.script == "mp_shipment" )  return; s = self.cur_kill_streak; if( level.dvar[ "vip_streak" ] && isDefined( self.pers[ "vip" ] ) ) s++; for( i = 0; i < level.hardpointStreakData.size; i++ ) { if( s == level.hardpointStreakData[ i ][ 0 ] ) { self giveHardpoint( level.hardpointStreakData[ i ][ 3 ], s, i ); return; } else if( s < level.hardpointStreakData[ i ][ 0 ] ) break; } But still crashes the server
  10. Well i did this: giveHardpointItemForStreak() { if( level.script == "mp_shipment" ) s = self.cur_kill_streak; if( level.dvar[ "vip_streak" ] && isDefined( self.pers[ "vip" ] ) ) s++; for( i = 0; i < level.hardpointStreakData.size; i++ ) { if( s == level.hardpointStreakData[ i ][ 0 ] ) { self giveHardpoint( level.hardpointStreakData[ i ][ 3 ], s, i ); return; } else if( s < level.hardpointStreakData[ i ][ 0 ] ) break; } if( ( s % 5 ) == 0 ) self streakNotify( s ); } I got this error: ----- Server Shutdown -----[0m ] [0m With the reason: Server fatal crashed: script compile error[0m bad token 'ï'[0m s = self.cur_kill_streak; [0m (see console for details)[0m [0m ] Sending master heartbeat from 37.59.38.56:28960 to 188.165.57.239:20810[0m ] Resolving cod4master.activision.com [0m ] Sending master heartbeat from 37.59.38.56:28960 to 5.9.84.61:20810[0m ] cod4master.activision.com resolved to 185.34.107.159:20810[0m ] ==== ShutdownGame (1) ====[0m ] ---------------------------[0m ] ---- Network shutdown ----[0m ] Closing IPv4 UDP socket: 5[0m ] Closing IPv6 UDP socket: 3[0m ] Closing IPv4 TCP socket: 6[0m ] Closing IPv6 TCP socket: 4[0m ] --------------------------[0m ] [0m Sys_Error: script compile error[0m bad token 'ï'[0m s = self.cur_kill_streak; [0m (see console for details)[0m [0m ] I also tried putting it after the line but noway:(
  11. thanks a lot for your help Viking, i try and tell you KB
  12. Hey Viking, Thanks a lot for your help, but i noticed my hardpoints.gsx file is a bit different from the one above. Here is the beginning: giveHardpointItemForStreak() { s = self.cur_kill_streak; if( level.dvar[ "vip_streak" ] && isDefined( self.pers[ "vip" ] ) ) s++; for( i = 0; i < level.hardpointStreakData.size; i++ ) { if( s == level.hardpointStreakData[ i ][ 0 ] ) { self giveHardpoint( level.hardpointStreakData[ i ][ 3 ], s, i ); return; } else if( s < level.hardpointStreakData[ i ][ 0 ] ) break; } if( ( s % 5 ) == 0 ) self streakNotify( s ); } So, where do i place that line? if( level.script == "mp_shipment" )  return; Thanks for your help. KB
  13. Well; i cheked that hardpoints.gsc file but can't really find the line to edit. As i'm really noob at scripts, could you please make a script for me? Thanks, KB
  14. Thanks for info Viking. KB
  15. killbill88

    map setting

    Hey all, I'd like to remove airtrikes, drones etc...on map shipment only. Can someone please tell me how to do that? My server runs Cod4x New Experience. thanks for your help, KB