darkie

Members
  • Content Count

    149
  • Joined

  • Last visited

  • Days Won

    2

darkie last won the day on January 12 2019

darkie had the most liked content!

Community Reputation

8 Neutral

About darkie

  • Rank
    Member

Recent Profile Visitors

642 profile views
  1. If you'r using B3 you must be using WAMP/PHPMyadmin/SQL db. You can manually add the ID of the player with all details required in "penalties" list (just follow a previous penalty detail and add it up the list in the correct format). *At some point i found that banning the player does show up banned but the player still continues to plays, just do kick the player after banning. After the kick the player is not able to join. Not sure why this happens.. If you have the GUID you can find the ID from "clients" database. Or you can check the ID via in-game commands also. Attached an example.
  2. This seems to working fine but there is one problem. It shows up each and everytime a new map starts. Is it not possible to show it only once as long as the player is in-game and when he rejoins it will show up again.?
  3. Only the plug is working, not the welcome message welcome.gsc
  4. Oh! Alright, i will do that and inform you
  5. self thread message(); -- > self thread showmessage(); //changed the following in line 96 Still nothing happens.
  6. Called it from "_callbacksetup.gsx" - thread code\welcome::main(); Does not seems to be working anymore.
  7. I got this welcome message from forum and was using it in my server. Unfortunately i found that this is being called everytime a player joins the server and it displays over and over again on every player screen multiple times instead of showing it just once. Unlike the tutorial here the welcome message only shows up once the player has joined instead of showing up each time a player joins in. welcome.gsc
  8. Well this is the first time my server ever crashed, not even in build 18/18.0.1. I'm keeping an eye if it happens again then will try out without julia.
  9. "version" is: "CoD4 X - linux-i386 build 1004 May 26 2020" default: "CoD4 X - linux-i386 build 1004 May 26 2020" info: "Game version" This program has crashed with signal: Segmentation fault The current Gameversion is: CoD4 X - linux-i386 type 'e' build 1004 May 26 2020 File is ./cod4x18_dedrun Hash is: 48dcc0cfbc5f594860c6040aa2ef84377cdfdd54ca0412497c08f7523d24f672 ---------- Backtrace ---------- 9: ./cod4x18_dedrun(Sys_PrintBacktrace+0x31) [0x809d85b] 8: ./cod4x18_dedrun(Sys_DumpCrash+0x92) [0x809d936] 7: ./cod4x18_dedrun(Sys_SigHandler+0x24) [0x809d9ac] 6: linux-gate.so.1(__kernel_sigreturn+0) [0xf7ed9b70] 5: ./cod4x18_dedrun(Q_strncat+0x1b) [0x80ed7a5] 4: ./cod4x18_dedrun(Com_PrintMessage+0x111) [0x8115286] 3: ./cod4x18_dedrun(Plugin_Printf+0x2f) [0x80d6663] 2: /root/.callofduty4/plugin.julia.tmp(+0x2fca) [0xdff92fca] 1: /lib/i386-linux-gnu/libpthread.so.0(+0x63bd) [0xf7eab3bd] 0: /lib/i386-linux-gnu/libc.so.6(clone+0x66) [0xf7b39e16] -- Registers --- edi 0x0 esi 0x0 ebp 0xdd2e2288 esp 0xdd2e2270 eax 0x0 ebx 0x0 ecx 0xffffffff edx 0xffa59810 eip 0x80ed7a5 -------- Backtrace Completed -------- Received signal: Segmentation fault, exiting... Server received signal: Segmentation fault Shutting down server... ----- Server Shutdown ----- With the reason: Server received signal: Segmentation fault Terminating server...
  10. It seems like after 18.1 this trick isn't working any further.....
  11. Oh yeah but unfortunately i have all external game servers, not the local ones
  12. After a restart, my server automatically got upgraded to 18.0 day before yesterday. Server seems to be crashing at random times. Unfortunately i didn't pay attention if it's crashing on any exact map/event. Until 18.1 gets released i would like to revert back to 17.9 and keep it that way. Q1. So how do i downgrade the server (linux one)? Q2. Also have two other servers which i didn't restart and now i'm afraid of restarting the machines. Any way to stop it from checking update automatically and download the latest version? Crash Log: https://pastebin.com/KhtBmh4x
  13. Okay Sir, just thought of this and that before creating a new one. Will do it right now