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Everything posted by Klauser

  1. I think your admins are useless. I play on your server everyday at least 1 hour. There you will find cheaters all the time the kiddos discovered the free cheat and thats what they use, I see admins like killgrave,sniper and others online and they just ignore them when you can easily detect their cheats, the aimlock, walls and the noscopes side to side thinking they are pros.
  2. Anyone have tried to compile new build? I get errors...
  3. Yep, also tried g_antilag 0 and the reg is still bad...
  4. I thought it was my machine problem had to upgrade it... Im using NE too and hitreg with scope is so weird.
  5. Base = https://github.com/xtasix/3xP-HC/blob/master/duffman/_kdratio.gsc
  6. Klauser


    Not at all as there are 2 and 1 of them works all the time and the other not but the one that works 100% crashes if is not used in 17.7 client. Thats why im trying to force clients to update to latest version then they cant inject it without crashing and the other one is buggy.
  7. Klauser


    Thanks I was using almost the same but getting value of "cl_updateversion". This is my code idk why its giving me problem in other scripts onPlayerConnect() { for(;;) { level waittill( "connected", player ); player setClientDvars( "ui_connectScreenTextGlowColor", "1 0 0 1" ); if(!isDefined(player.pers["hudelem"])) player.pers["hudelem"] = player getstat(3165); xver = float(player getuserinfo("xver")); if(xver<17.9) kick(player getEntityNumber(),"reason"); } } ******* script runtime error ******* removed entity is not an entity: (file 'maps/mp/gametypes/_persistence.gsc', line 19) player setClientDvar("ui_xpText", "1"); * started from: (file 'maps/mp/gametypes/_persistence.gsc', line 17) level waittill( "connected", player ); * ************************************
  8. Klauser


    Yes I know its present in ministatus but I wanna obtain the client version in a script to kick the player with reason update your client version XD
  9. Klauser


    Is there a way to get client version info on non-modded servers? I read about "getuserinfo" but it needs setu before.
  10. Klauser


    I've been testing that. And its not 100% accurate when you get multiple getss attempts cheat cant handle it... Just got banned on a server 1 capture of 5 was clear... And cheat crashes sometimes when using CoD4x 1.9... I just need a method to force the player to update the CoD4x client...
  11. Klauser


    Hello, Today just banned a cheater while his cheat menu was open there was a text showing ss attempts just searched and the cheat is public and contains aimbot, esp and other shit things the weird thing is it clears the captures I have been testing it and it works, not 100% accurate but it does... Can you guys take action.
  12. is in your plans updating the geolocation things with new db format from maxmind?
  13. Klauser

    b3 and codx

    Hey @leiizko does securecodx plugin still works for you? I've tried it added both files but this shit is always saying config file is missing.
  14. Klauser


    This is a patch community. CoD4x doesnt host the servers. That server youre talking about is paid by someone else. And Im 100% sure you wont find an admin here. I know who host that server but he acts as a "poor hosting company" so he wont ban anyone as he doesnt have to. Regards, this is not Fornite.
  15. @Fraggy @dpj Just compiled from dev_newarch $record works but now my server isnt showing in cod4x masterserver. anyidea? authtoken and that is in my server.cfg.
  16. I did, just tested and $record is working without problems. https://ufile.io/x51kd
  17. it worked when compiling from master but im using dev_newarch and it gives me this g++ MySQLPlugin.cpp -> obj/MySQLPlugin.o In file included from MySQLPlugin.hpp:2:0, from MySQLPlugin.cpp:4: ../pinc.h:84:119: note: #pragma message: Compiling a plugin using CoD4X Plugin API. Your compiler is GCC / G++, you are using C++. #define msg "Compiling a plugin using CoD4X Plugin API. Your compiler is " COMPILER_NAME ", you are using " LANG_NAME "." ^ ../pinc.h:86:17: note: in expansion of macro ‘msg’ #pragma message msg ^ MySQLPlugin.cpp: In member function ‘int CMySQLPlugin::OnInit()’: MySQLPlugin.cpp:44:73: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] Plugin_ScrAddFunction("mysql_real_connect", Scr_MySQL_Real_Connect_f); ^ MySQLPlugin.cpp:45:59: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] Plugin_ScrAddFunction("mysql_close", Scr_MySQL_Close_f); ^ MySQLPlugin.cpp:46:75: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] Plugin_ScrAddFunction("mysql_affected_rows", Scr_MySQL_Affected_Rows_f); ^ MySQLPlugin.cpp:47:59: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] Plugin_ScrAddFunction("mysql_query", Scr_MySQL_Query_f); ^ MySQLPlugin.cpp:48:65: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] Plugin_ScrAddFunction("mysql_num_rows", Scr_MySQL_Num_Rows_f); ^ MySQLPlugin.cpp:49:69: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] Plugin_ScrAddFunction("mysql_num_fields", Scr_MySQL_Num_Fields_f); ^ MySQLPlugin.cpp:50:67: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] Plugin_ScrAddFunction("mysql_fetch_row", Scr_MySQL_Fetch_Row_f); ^ MySQLPlugin.cpp:52:69: warning: deprecated conversion from string constant to ‘char*’ [-Wwrite-strings] Plugin_ScrAddFunction("mysql_fetch_rows", Scr_MySQL_Fetch_Rows_f); ^ MySQLPlugin.cpp: In member function ‘void CMySQLPlugin::OnScript_Fetch_Row()’: MySQLPlugin.cpp:384:71: error: ‘Plugin_Scr_AddArrayKey’ was not declared in this scope Plugin_Scr_AddArrayKey(Plugin_Scr_AllocString(field->name)); ^ MySQLPlugin.cpp: In member function ‘void CMySQLPlugin::OnScript_Fetch_Rows()’: MySQLPlugin.cpp:440:52: error: ‘Plugin_Scr_AddArrayKey’ was not declared in this scope Plugin_Scr_AddArrayKey(keyArrayIndex[i]); ^ makefile:59: recipe for target 'obj/MySQLPlugin.o' failed make: *** [obj/MySQLPlugin.o] Error 1 Any idea?
  18. Im lost. did you run cod4x server first? "I run the b3_run.exe after that i check my servers but i dont know what is the name of my server or my server is not online"
  19. I think you need simplebanlist plugin for that... Im not sure!
  20. You have to update to latest version and use a token. https://cod4x.me/index.php?/forums/topic/2814-new-requirement-for-cod4-x-servers-to-get-listed-on-masterserver/&amp;