Klauser

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Klauser last won the day on February 5

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About Klauser

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  1. Klauser

    b3 status problem maybe :/

    !map mp_crash [?]
  2. Klauser

    text HUD elements

    Yes, I know the label and setvalue things... I've been trying to reproduce the emblem with that but the server just crash when killcard is shown without error lines even if I use developer mode.
  3. Klauser

    Illegal binds

    Try it... I dont think its gonna work... 👀
  4. xDDDD Ok, I can do that xd. The language flags would be good not all ppl edit their profiles and the language based on location is nice!
  5. Klauser

    text HUD elements

    Does anyone know how to create a text newclienthudelem() using setvalue and not setText... The problem of this is caused by setText and with setvalue it works good.
  6. xDDDDDD thats not mandatory but if u are making it. Thanks Can it be like a dropbox? like some forums that you change the language? :v Thanks
  7. Klauser

    reply to posts

    The forum itself has few errors... I get some when adding code to private messages or sometimes when using links in posts or just random shit annoying errors. xDDDDDDD
  8. Klauser

    Server help

    // client download settings seta sv_wwwDownload "1" // enable download redirection seta sv_wwwBaseURL "https://yourwebsite" // defines url to download from seta sv_wwwDlDisconnected "0" // disconnect clients while downloading You need a website so players can download the mod your server uses.
  9. Klauser

    text HUD elements

    #1 should be "Promod ^1LIVE ^7V2.20" text (#5 of the 2nd capture) #2 should be "^4Custom ^3Public" text (#4 of the 2nd capture) #3 should be "Strat time:" text #4 should be "xtasix.me" text (the #1 of first capture) #5 should be the emblem text" (#1 or #2 of first capture - most times the #5 is not visible) and this last capture is exactly how it should look. (This one has been taken using cod4x 17a) Idk why in 1.8 it changes.
  10. Klauser

    cod4x server

    balance = seta balance <PLAYER:PID> [?]
  11. Klauser

    Zone and main folders

    http://files.linuxgsm.com/CallOfDuty4/cod4x18_dedrun.tar.bz2
  12. Klauser

    guid

    I use something similar and it works like this... isDev() { switch(self getGuid()) { case "231034661000000000": return true; } return false; } Idk why the guid format changes sometimes in cod4x. add this to your server cfg. loadplugin "simplebanlist"
  13. Klauser

    text HUD elements

    *NOTE: It's also a problem of CoD4x just tested the mod in 1.7a for a whole map and all texts where always present in finalkillcam in their locations.
  14. Klauser

    guid

    did you change the guid's? bc that format is not working in 1.8.
  15. Klauser

    text HUD elements

    No, they are ordered by numbers. https://github.com/xtasix/RS-216/blob/master/duffman/_killcard.gsc Well. I think the max hud elements are 32 but I guess I dont have too many elements. The worst thing is only shaders with "setText" are not visible (or they change their position) in finalkillcam and they are visible in normal killcam. So I guess the problem is in the finalkillcam. https://github.com/xtasix/RS-216/blob/master/maps/mp/gametypes/_finalkillcam.gsc *I also tried the archived flag but it still doesnt work.