dpj

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dpj last won the day on September 16

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About dpj

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    CoD4X developer

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  1. i dont know what that's supposed to mean. please form a comprehensible question if you have one.
  2. https://cod4x.me/index.php?/forums/topic/2814-new-requirement-for-cod4-x-servers-to-get-listed-on-masterserver/ first line, hard to find?
  3. thank you for confirming that it works correctly
  4. dpj

    maxclients problem

    from your log: " sv_maxclients is write protected. " set it via commandline argument "+set sv_maxclients 40"
  5. i believe you could easily add that to the server code. the following return statement probably causes the rejection. https://github.com/callofduty4x/CoD4x_Server/blob/c5d55dd33107609f829ac3a2a9e077cd3bb2fd88/src/sv_client.c#L210
  6. https://support.steampowered.com/kb_article.php?ref=3330-iagk-7663
  7. function 'hmap' already defined in 'braxi/_mod.gsc' .. if that doesn't ring a bell you should read some scripting tutorials and get familiar with gsc first.
  8. You are posting in the wrong section for the 4th time. Look at the forum sections and pick an appropriate one before posting. thanks.
  9. you can add cod4(x) as a non-steam game to your steam library and it will still run through proton. i tried that (maybe half a year ago), and it worked. https://www.reddit.com/r/linux_gaming/comments/ahpbmr/how_to_install_any_windows_exe_with_steam_guild/ somebody wrote a guide (without proton) here https://cod4x.me/index.php?/forums/topic/4255-how-to-install-the-cod4x-client-and-steam-on-linux-using-wine/&tab=comments#comment-19244
  10. dpj

    Steam ID

    make sure he is starting steam before running cod4x. check if you are running the same steam version. otherwise i'm not sure what could be causing it.
  11. closed for duplicate https://cod4x.me/index.php?/forums/topic/4911-error-updatefolder-not-placed-into-cod4-directory/
  12. https://callofduty4x.gitbook.io/docs/cod4x-client/installation
  13. the wait statement pauses execution at the current position and allows for other code parts to be run in between. i'm using the following snippet to move a player to spectator self setclientdvar( "g_scriptMainMenu", game["menu_team"] ); self.sessionteam = "spectator"; self.sessionstate = "spectator"; [[level.spawnSpectator]]();
  14. what are the connection details of that server? (ip+port) you should be able to change your name in the ingame options or via the \name command in the console. i'm not sure what you mean by 'dashboard'.