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leiizko last won the day on December 17 2018

leiizko had the most liked content!

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About leiizko

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  • Birthday 12/31/1868

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  1. leiizko

    How to Turn Off few things?

    It was just the fix for "bot movement ...", nothing else is changed. @dpj would have to compile it for you to not crash tho.
  2. leiizko

    How to Turn Off few things?

    You are not in dev mode. Those prints show in regular operation.
  3. Works just fine with stock NE mod. Not my problem if you broke everything by adding random 3rd party garbage.
  4. leiizko

    b3 command help on cod4x server

    Try checking if g_disabledefcmdprefix is still set to 1 after map rotate. Dvars are broken in latest build.
  5. leiizko

    Setting up BigBrotherBot with 1.8

    You need to run B3 off source code for 3rd party parsers to work (b3_run.py).
  6. leiizko

    Change team does not work

    https://github.com/leiizko/cod4_new_experience/blob/master/maps/mp/gametypes/_globallogic.gsx#L2163-L2166 https://github.com/leiizko/cod4_new_experience/blob/master/maps/mp/gametypes/_globallogic.gsx#L2334-L2337 https://github.com/leiizko/cod4_new_experience/blob/master/maps/mp/gametypes/_globallogic.gsx#L2393-L2396 Seems like I forgot to add an option for this. Just delete those lines and it should work.
  7. leiizko

    Change team does not work

    https://github.com/leiizko/cod4_new_experience/blob/master/config.cfg#L147 Set to 0.
  8. I have never used any level other than 1 so i'm not really sure if it is working properly. It is a server thing, so if power changes on map change it is bugged in server code. In any case just don't add the command via "addscriptcommand". Just define it within commandHandler function and you will still be able to use it via rcon command.
  9. There is a updated version now on github page that has support for B3. Command power of 0 means it can only be used as a rcon command. Such function has to be coded specifically for that as there is no player entity passed when invoked over rcon.
  10. Answer is in your server log - bad command Your B3 modifications require b3hide plugin to work.
  11. leiizko

    B3 is not responding to commands

    https://github.com/leiizko/b3_cod4x Uploaded new version. Now also works with B3hide.
  12. leiizko

    B3 is not responding to commands

    I'll take a look later today if I can replicate the issue.
  13. leiizko

    B3 is not responding to commands

    My advice: Start with a clean latest B3 (1.10.11 i think?), add THIS parser and do not run b3hide plugin. Also have in your server config: set g_logsync "1"
  14. leiizko

    B3 is not responding to commands

    Nope, needs testing if it still works. But since nothing changed with status command I'd assume it is still working as long as B3Hide plugin is not used. g_logsync -> 1 = synchronous logging ON / 0 = synchronous logging OFF logfile -> 0 = Disabled / 1 = Async / 2 = Sync <--- it is used for qconsole logfile so it is irrelevant for B3 Just fyi.
  15. leiizko

    Some Questions around killcam!

    This was something I tinkered with a while ago but dropped it for now as it is super annoying system to make. Not at this point. My idea was to make one that could save about 10 seconds of gameplay and overwrite it everytime new "POTG" gets selected. Server keeps 1200 snaps of gameplay. So at 20Hz you get 60 seconds of gameplay. If you go back in time more than that the killcam won't play. (or lag the server, depends on which build you use) https://github.com/callofduty4x/CoD4x_Server/blob/dev_newarch/src/server.h#L320 However I have no idea if increasing this would actually work properly. Question for someone else.