3JI0

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  1. My operating system supports IPv6, but this protocol is disabled at the kernel level, as we do not use this protocol, and it is useless to us. Why server requires the mandatory presence of IPv6? Our operating system is always up-to-date with all the latest updates! We use Debian 7 (at the time of writing this message was 7.11) and we tried to update to version 8, but the error remained. Please tell me the key cmd line to disable the IPv6 availability check or remove the mandatory presence of IPv6 in the system. 17.2 w/o IPv6 running normal. Thank you
  2. Developers, can you help me? Please tell me at least the requirements for server start...
  3. w/o "+set developer 1" root@cod:/srv/cod/4_pub1# ./cod4_pub1 ******************************************************** ***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE ***** ******************************************************** CoD4 X 1.8 linux-i386 build 2000 Mar 28 2017 --- Crypto Initializing --- Testing sha1 hash function - positive. Testing sha256 hash function - positive. Testing tiger hash function - positive. --- Crypto Initialization Complete --- ----- FS_Startup ----- Current language: english Current fs_basepath: . Current fs_homepath: /root/.callofduty4 Current search path: /root/.callofduty4/main /root/.callofduty4/main_shared ./main/xbase_00.iwd (5 files) ./main/iw_13.iwd (265 files) ./main/iw_12.iwd (33 files) ./main/iw_11.iwd (448 files) ./main/iw_10.iwd (230 files) ./main/iw_09.iwd (447 files) ./main/iw_08.iwd (66 files) ./main/iw_07.iwd (34 files) ./main/iw_06.iwd (416 files) ./main/iw_05.iwd (716 files) ./main/iw_04.iwd (765 files) ./main/iw_03.iwd (670 files) ./main/iw_02.iwd (1296 files) ./main/iw_01.iwd (1456 files) ./main/iw_00.iwd (1054 files) ./main ./main_shared ./players ./main/localized_english_iw06.iwd (7 files) localized assets iwd file for english ./main/localized_english_iw05.iwd (222 files) localized assets iwd file for english ./main/localized_english_iw04.iwd (420 files) localized assets iwd file for english ./main/localized_english_iw03.iwd (215 files) localized assets iwd file for english ./main/localized_english_iw02.iwd (2 files) localized assets iwd file for english ./main/localized_english_iw01.iwd (6 files) localized assets iwd file for english ./main/localized_english_iw00.iwd (39 files) localized assets iwd file for english File Handles: ---------------------- 8812 files in iwd files execing default_mp.cfg execing default_mp_controls.cfg execing default_mp_gamesettings.cfg execing server_map.cfg execing q3config_server.cfg loc_forceEnglish will be changed upon restarting. loc_language will be changed upon restarting. -------- Plugins initialization completed -------- IP: 127.0.0.1 IP: 91.223.128.106 IP: 192.168.172.106 Opening IP6 socket: [::]:28960 UDP Warning: NET_IP6Socket: socket: Address family not supported by protocol Opening IP socket: 0.0.0.0:28960 UDP Opening IP socket: 0.0.0.0:28960 TCP ---- Network shutdown ---- Closing IPv4 UDP socket: 25 Closing IPv4 TCP socket: 26 -------------------------- Sys_Error: No IPv4 or IPv6 support with "+set developer 1" root@cod:/srv/cod/4_pub1# ./cod4_pub1 +set developer 1 ******************************************************** ***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE ***** ******************************************************** CoD4 X 1.8 linux-i386 build 2000 Mar 28 2017 --- Crypto Initializing --- Testing sha1 hash function - positive. Testing sha256 hash function - positive. Testing tiger hash function - positive. --- Crypto Initialization Complete --- ----- FS_Startup ----- Current language: english Current fs_basepath: . Current fs_homepath: /root/.callofduty4 Current search path: /root/.callofduty4/main /root/.callofduty4/main_shared ./main/xbase_00.iwd (5 files) ./main/iw_13.iwd (265 files) ./main/iw_12.iwd (33 files) ./main/iw_11.iwd (448 files) ./main/iw_10.iwd (230 files) ./main/iw_09.iwd (447 files) ./main/iw_08.iwd (66 files) ./main/iw_07.iwd (34 files) ./main/iw_06.iwd (416 files) ./main/iw_05.iwd (716 files) ./main/iw_04.iwd (765 files) ./main/iw_03.iwd (670 files) ./main/iw_02.iwd (1296 files) ./main/iw_01.iwd (1456 files) ./main/iw_00.iwd (1054 files) ./main ./main_shared ./players ./main/localized_english_iw06.iwd (7 files) localized assets iwd file for english ./main/localized_english_iw05.iwd (222 files) localized assets iwd file for english ./main/localized_english_iw04.iwd (420 files) localized assets iwd file for english ./main/localized_english_iw03.iwd (215 files) localized assets iwd file for english ./main/localized_english_iw02.iwd (2 files) localized assets iwd file for english ./main/localized_english_iw01.iwd (6 files) localized assets iwd file for english ./main/localized_english_iw00.iwd (39 files) localized assets iwd file for english File Handles: ---------------------- 8812 files in iwd files execing default_mp.cfg execing default_mp_controls.cfg execing default_mp_gamesettings.cfg execing server_map.cfg execing q3config_server.cfg loc_forceEnglish will be changed upon restarting. loc_language will be changed upon restarting. -------- Plugins initialization completed -------- IP: 127.0.0.1 IP: 91.223.128.106 IP: 192.168.172.106 Opening IP6 socket: [::]:28960 UDP Warning: NET_IP6Socket: socket: Address family not supported by protocol Opening IP socket: 0.0.0.0:28960 UDP Opening IP socket: 0.0.0.0:28960 TCP ---- Network shutdown ---- Closing IPv4 UDP socket: 25 Closing IPv4 TCP socket: 26 -------------------------- Sys_Error: No IPv4 or IPv6 support
  4. I try this parameter, but nothing add to main output.... Output with and w/o "+set developer 1" identical
  5. Can you help me? Please tell me how to start the server in debug mode, so I can see what causes the error...
  6. And still need to correct the typo oD4 X 1.8 linux-i386 build 2000 Mar 28 2017 Not enough letters "ะก"
  7. ok. And what should I do with an error? Sys_Error: No IPv4 or IPv6 support
  8. This warning is also present in previous working build 1972, but this does not prevent run server and work property. libstdc++.so.6 in fs_homepath also auto updated as server bin (identical date and time) from your server. If I delete libstdc++.so.6 in fs_homepath and use os lib dpkg --list | grep libstdc ii libstdc++6:i386 4.7.2-5 i386 GNU Standard C++ Library v3 warring ./libstdc++.so.6: no version information available (required by ./cod4_pub1) no showing. ******************************************************** ***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE ***** ******************************************************** CoD4 X 1.8 linux-i386 build 2000 Mar 28 2017 --- Crypto Initializing --- Testing sha1 hash function - positive. Testing sha256 hash function - positive. Testing tiger hash function - positive. --- Crypto Initialization Complete --- ----- FS_Startup ----- Current language: english Current fs_basepath: . Current fs_homepath: /root/.callofduty4 Current search path: /root/.callofduty4/main /root/.callofduty4/main_shared ./main/xbase_00.iwd (5 files) ./main/iw_13.iwd (265 files) ./main/iw_12.iwd (33 files) ./main/iw_11.iwd (448 files) ./main/iw_10.iwd (230 files) ./main/iw_09.iwd (447 files) ./main/iw_08.iwd (66 files) ./main/iw_07.iwd (34 files) ./main/iw_06.iwd (416 files) ./main/iw_05.iwd (716 files) ./main/iw_04.iwd (765 files) ./main/iw_03.iwd (670 files) ./main/iw_02.iwd (1296 files) ./main/iw_01.iwd (1456 files) ./main/iw_00.iwd (1054 files) ./main ./main_shared ./players ./main/localized_english_iw06.iwd (7 files) localized assets iwd file for english ./main/localized_english_iw05.iwd (222 files) localized assets iwd file for english ./main/localized_english_iw04.iwd (420 files) localized assets iwd file for english ./main/localized_english_iw03.iwd (215 files) localized assets iwd file for english ./main/localized_english_iw02.iwd (2 files) localized assets iwd file for english ./main/localized_english_iw01.iwd (6 files) localized assets iwd file for english ./main/localized_english_iw00.iwd (39 files) localized assets iwd file for english File Handles: ---------------------- 8812 files in iwd files execing default_mp.cfg execing default_mp_controls.cfg execing default_mp_gamesettings.cfg execing server_map.cfg execing q3config_server.cfg loc_forceEnglish will be changed upon restarting. loc_language will be changed upon restarting. -------- Plugins initialization completed -------- IP: 127.0.0.1 IP: 91.223.128.106 IP: 192.168.172.106 Opening IP6 socket: [::]:28960 UDP Warning: NET_IP6Socket: socket: Address family not supported by protocol Opening IP socket: 0.0.0.0:28960 UDP Opening IP socket: 0.0.0.0:28960 TCP ---- Network shutdown ---- Closing IPv4 UDP socket: 25 Closing IPv4 TCP socket: 26 -------------------------- Sys_Error: No IPv4 or IPv6 support
  9. This warning is also present in previous working build 1972, but this does not prevent run server and work property. libstdc++.so.6 in fs_homepath also auto updated as server bin (identical date and time) from your server.
  10. I try run last update, but server not start and print this error "No IPv4 or IPv6 support", but Internet working and all destination reachable from this machine. Please help me to determine the problem, why the IP stack is not available to the server ./cod4_pub1: ./libstdc++.so.6: no version information available (required by ./cod4_pub1) ******************************************************** ***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE ***** ******************************************************** CoD4 X 1.8 linux-i386 build 2000 Mar 28 2017 --- Crypto Initializing --- Testing sha1 hash function - positive. Testing sha256 hash function - positive. Testing tiger hash function - positive. --- Crypto Initialization Complete --- ----- FS_Startup ----- Current language: english Current fs_basepath: . Current fs_homepath: /root/.callofduty4 Current search path: /root/.callofduty4/main /root/.callofduty4/main_shared ./main/xbase_00.iwd (5 files) ./main/iw_13.iwd (265 files) ./main/iw_12.iwd (33 files) ./main/iw_11.iwd (448 files) ./main/iw_10.iwd (230 files) ./main/iw_09.iwd (447 files) ./main/iw_08.iwd (66 files) ./main/iw_07.iwd (34 files) ./main/iw_06.iwd (416 files) ./main/iw_05.iwd (716 files) ./main/iw_04.iwd (765 files) ./main/iw_03.iwd (670 files) ./main/iw_02.iwd (1296 files) ./main/iw_01.iwd (1456 files) ./main/iw_00.iwd (1054 files) ./main ./main_shared ./players ./main/localized_english_iw06.iwd (7 files) localized assets iwd file for english ./main/localized_english_iw05.iwd (222 files) localized assets iwd file for english ./main/localized_english_iw04.iwd (420 files) localized assets iwd file for english ./main/localized_english_iw03.iwd (215 files) localized assets iwd file for english ./main/localized_english_iw02.iwd (2 files) localized assets iwd file for english ./main/localized_english_iw01.iwd (6 files) localized assets iwd file for english ./main/localized_english_iw00.iwd (39 files) localized assets iwd file for english File Handles: ---------------------- 8812 files in iwd files execing default_mp.cfg execing default_mp_controls.cfg execing default_mp_gamesettings.cfg execing server_map.cfg execing q3config_server.cfg loc_forceEnglish will be changed upon restarting. loc_language will be changed upon restarting. -------- Plugins initialization completed -------- IP: 127.0.0.1 IP: 91.223.128.106 IP: 192.168.172.106 Opening IP6 socket: [::]:28960 UDP Warning: NET_IP6Socket: socket: Address family not supported by protocol Opening IP socket: 0.0.0.0:28960 UDP Opening IP socket: 0.0.0.0:28960 TCP ---- Network shutdown ---- Closing IPv4 UDP socket: 25 Closing IPv4 TCP socket: 26 -------------------------- Sys_Error: No IPv4 or IPv6 support ifconfig -a eth0 Link encap:Ethernet HWaddr 00:21:5e:71:80:94 inet addr:91.223.128.106 Bcast:91.223.128.127 Mask:255.255.255.224 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:671166 errors:0 dropped:0 overruns:0 frame:0 TX packets:269193 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:68483479 (65.3 MiB) TX bytes:48537872 (46.2 MiB) Interrupt:18 Memory:c8000000-c8012800 eth1 Link encap:Ethernet HWaddr 00:21:5e:71:80:96 BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) Interrupt:16 Memory:ce000000-ce012800 eth0.4018 Link encap:Ethernet HWaddr 00:21:5e:71:80:94 inet addr:192.168.172.106 Bcast:192.168.172.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:177044 errors:0 dropped:12 overruns:0 frame:0 TX packets:38596 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:22315306 (21.2 MiB) TX bytes:9394019 (8.9 MiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:2572 errors:0 dropped:0 overruns:0 frame:0 TX packets:2572 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:144224 (140.8 KiB) TX bytes:144224 (140.8 KiB) Previous version runs fine. ./cod4_pub3: ./libstdc++.so.6: no version information available (required by ./cod4_pub3) ******************************************************** ***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE ***** ******************************************************** CoD4 X 1.8 linux-i386 build 1972 Jan 15 2017 --- Crypto Initializing --- Testing sha1 hash function - positive. Testing sha256 hash function - positive. Testing tiger hash function - positive. --- Crypto Initialization Complete --- ----- FS_Startup ----- Current language: english Current fs_basepath: . Current fs_homepath: /srv/cod/4_pub3 Current search path: /srv/cod/4_pub3/main/xbase_00.iwd (5 files) /srv/cod/4_pub3/main/iw_13.iwd (265 files) /srv/cod/4_pub3/main/iw_12.iwd (33 files) /srv/cod/4_pub3/main/iw_11.iwd (448 files) /srv/cod/4_pub3/main/iw_10.iwd (230 files) /srv/cod/4_pub3/main/iw_09.iwd (447 files) /srv/cod/4_pub3/main/iw_08.iwd (66 files) /srv/cod/4_pub3/main/iw_07.iwd (34 files) /srv/cod/4_pub3/main/iw_06.iwd (416 files) /srv/cod/4_pub3/main/iw_05.iwd (716 files) /srv/cod/4_pub3/main/iw_04.iwd (765 files) /srv/cod/4_pub3/main/iw_03.iwd (670 files) /srv/cod/4_pub3/main/iw_02.iwd (1296 files) /srv/cod/4_pub3/main/iw_01.iwd (1456 files) /srv/cod/4_pub3/main/iw_00.iwd (1054 files) /srv/cod/4_pub3/main ./main ./main_shared ./players /srv/cod/4_pub3/main/localized_english_iw06.iwd (7 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw05.iwd (222 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw04.iwd (420 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw03.iwd (215 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw02.iwd (2 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw01.iwd (6 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw00.iwd (39 files) localized assets iwd file for english File Handles: ---------------------- 17624 files in iwd files execing default_mp.cfg execing default_mp_controls.cfg execing default_mp_gamesettings.cfg execing server_map.cfg execing q3config_server.cfg loc_forceEnglish will be changed upon restarting. loc_language will be changed upon restarting. dedicated is write protected. loc_language will be changed upon restarting. fs_homepath is write protected. -------- Plugins initialization completed -------- IP: 127.0.0.1 IP: 91.223.128.106 IP: 192.168.172.106 Warning: Couldn't bind to a v6 ip address. Opening IP socket: 127.0.0.1:28965 UDP Opening IP socket: 91.223.128.106:28965 UDP Opening IP socket: 192.168.172.106:28965 UDP Opening IP socket: 0.0.0.0:28965 TCP Opening IP socket: [::]:0 UDP Warning: NET_IPSocket: socket: Address family not supported by protocol Error: DNS resolver couldn't get initialized! Name resolution will not work QUERY LIMIT: Querylimiting is enabled ]FillInMachineIDInfo took a total of 0 milliseconds [S_API] Initialization completed loading nvconfig_v2.dat Loaded nvconfig_v2.dat 0 errors --- Common Initialization Complete --- --- Game binary initialization --- ----------------------------- CoD4X Auto Update Current version: 1.8 Current subversion: 16.2 Current build: 1972 ----------------------------- Error: DNS: DNS resolver is not initialized Unable to resolve hostname cod4update.cod4x.me:80 begin $init end $init 20 ms Loading fastfile code_post_gfx_mp Loading fastfile localized_code_post_gfx_mp Loading fastfile ui_mp Loading fastfile common_mp Loading fastfile localized_common_mp Loaded zone 'code_post_gfx_mp' Loaded zone 'localized_code_post_gfx_mp' Loaded zone 'ui_mp' Loaded zone 'common_mp' Loaded zone 'localized_common_mp' --- Game Binary Initialization Complete --- Hitch warning: 2930 msec frame time execing T3Z4lewr.cfg sv_cheats is write protected. execing gametypes.cfg execing playercontrol.cfg Bad command or cvar: camo_bushdweller Bad command or cvar: camo_brockhaurd Bad command or cvar: camo_blackwhitemarpat Bad command or cvar: camo_stagger Bad command or cvar: camo_tigerred execing weaponcontrol.cfg execing maprotation.cfg map_rotate... "sv_mapRotation" is: "gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_backlot gametype sd map mp_citystreets gametype sd map mp_vacant gametype sd map mp_strike gametype sd map mp_pipeline gametype sd map mp_carentan gametype sd map mp_crossfire gametype sd map mp_crash gametype sd map mp_backlot gametype sd map mp_citystreets gametype sd map mp_crossfire gametype sd map mp_vacant gametype sd map mp_strike gametype sd map mp_bloc gametype sd map mp_convoy gametype war map mp_backlot gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_countdown gametype sd map mp_overgrown gametype sd map mp_broadcast gametype war map mp_citystreets" "sv_mapRotationCurrent" is: "" loading nvconfig_v2.dat Loaded nvconfig_v2.dat 0 errors ------ Server Initialization ------ Server: mp_crash ----- FS_Startup ----- Current language: english Current fs_basepath: . Current fs_homepath: /srv/cod/4_pub3 Current search path: /srv/cod/4_pub3/main/xbase_00.iwd (5 files) /srv/cod/4_pub3/main/iw_13.iwd (265 files) /srv/cod/4_pub3/main/iw_12.iwd (33 files) /srv/cod/4_pub3/main/iw_11.iwd (448 files) /srv/cod/4_pub3/main/iw_10.iwd (230 files) /srv/cod/4_pub3/main/iw_09.iwd (447 files) /srv/cod/4_pub3/main/iw_08.iwd (66 files) /srv/cod/4_pub3/main/iw_07.iwd (34 files) /srv/cod/4_pub3/main/iw_06.iwd (416 files) /srv/cod/4_pub3/main/iw_05.iwd (716 files) /srv/cod/4_pub3/main/iw_04.iwd (765 files) /srv/cod/4_pub3/main/iw_03.iwd (670 files) /srv/cod/4_pub3/main/iw_02.iwd (1296 files) /srv/cod/4_pub3/main/iw_01.iwd (1456 files) /srv/cod/4_pub3/main/iw_00.iwd (1054 files) /srv/cod/4_pub3/main ./main ./main_shared ./players /srv/cod/4_pub3/main/localized_english_iw06.iwd (7 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw05.iwd (222 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw04.iwd (420 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw03.iwd (215 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw02.iwd (2 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw01.iwd (6 files) localized assets iwd file for english /srv/cod/4_pub3/main/localized_english_iw00.iwd (39 files) localized assets iwd file for english File Handles: handle 1: qconsole.log ---------------------- 17624 files in iwd files Unloaded fastfile ui_mp Loading fastfile mp_crash Loaded zone 'mp_crash' ------- Game Initialization ------- gamename: Call of Duty 4 gamedate: Aug 1 2011 fs_ignoreLocalized is cheat protected. ----------------------------------- By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters ----------------------------------- Calculate referenced files checksums... CRC32 for zone/english/code_post_gfx_mp.ff is b144581c Len 89196 CRC32 for zone/english/mp_crash.ff is 9440e82a Len 35287381 CRC32 for zone/english/common_mp.ff is 4ef7a074 Len 13517381 Hitch warning: 1238 msec frame time Steam: Server connected successfully GameServer is not VAC Secure! GameServer SteamID: [A:1:3636734984] Resolving cod4master.activision.com (IPv4) Error: DNS: DNS resolver is not initialized cod4master.activision.com has no IPv4 address. Resolving cod4master.activision.com (IPv6) Error: DNS: DNS resolver is not initialized cod4master.activision.com has no IPv6 address. Couldn't resolve address: cod4master.activision.com Resolving cod4master.cod4x.me (IPv4) Error: DNS: DNS resolver is not initialized cod4master.cod4x.me has no IPv4 address. Resolving cod4master.cod4x.me (IPv6) Error: DNS: DNS resolver is not initialized cod4master.cod4x.me has no IPv6 address. Couldn't resolve address: cod4master.cod4x.me ] Resolving cod4master.activision.com Error: DNS: DNS resolver is not initialized rejected connect from version 17 rejected connect from version 17 ==== ShutdownGame (0) ==== ------- Game Initialization ------- gamename: Call of Duty 4 gamedate: Aug 1 2011 ----------------------------------- Received signal: Interrupt, exiting... Server received signal: Interrupt Shutting down server... ----- Server Shutdown ----- With the reason: Server received signal: Interrupt Terminating server... ==== ShutdownGame (1) ==== ---------------------------