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Showing content with the highest reputation since 01/20/20 in all areas

  1. 7 points
    I think this is entirely my own decision how I want to do that. Why I am doing it like this is 1.: Because it is not necessary 2.: Because having a compatibility mode for all old server versions does inflate the game code unnecessary and it will make maintaining the code much harder. That why it will stay like this: New version means players must update and it means servers must update too. I don't care if you like it or dislike it.
  2. 6 points
    Be aware that update to version 19.0 is coming soon, could be at the upcoming weekend, and will be mandatory to all server owners. The upcoming client will probably not be able to connect to older servers due to an incompatibility in the newer Steam authorization procedure. Server's Steam Appid will default to 7940 from now on (has been before 42750) and clients will use the same when a license is available. Server will accept Steam client authorization requests still for appid 42750. However older servers aren't able to accept connections for appid 7940. The pure server requirement will maybe going to be ditched for now or even forever. Make sure your server works with version 18.1.
  3. 6 points
    I am very sorry for the problems caused by the yesterday's cod4 update. Since I have no clue what exactly is causing server problems I decided to backport newer features needed to run with the new client to an older release. The backported server is available via autoupdate now as version 18.1, which does hopefully run stable now. On Github I have made a new branch called "basedonoldstable". This branch will be used to get closer to the problems but no new features will get added there. The master branch will remain unstable for now. For the client issues are more obvious and I can only hope to have a patch for this out as well soon. From what we know client crash by using specific guns.
  4. 5 points
    Iv added music, song names and changed the look a bit. How to add to your mod: Add promod.csv to soundailiases. Add mp3 music files to /sound/promod/. (If you want more sounds (curr 12), you can just add more lines...to soundaliases...). Change ui_mp/hud.gsc (ln.: 1030). Add to maps/mp/gametypes/ _globallogic.gsc _finalkillcam_music.gsc _finalkillcam.gsc Add to mod.csv: rawfile,maps/mp/gametypes/_finalkillcam.gsc rawfile,maps/mp/gametypes/_finalkillcam_music.gsc rawfile,maps/mp/gametypes/_globallogic_utils.gsc If you want more songs, add them to "_finalkillcam_music.gsc". Also at ln.: 18, change the number to num. of soungs u have. To edit song names look at switch statement in _finalkillcam.gsc at ln.: 361 If you want to add more add a case block. final_killcam.zip Compiled in a mod: GitHub Original killcam on github. I do not claim to own any of the scripts included, I just edited some.
  5. 4 points
    Before you install CoD4X, you have to update your game to the latest official version, which is 1.7. If you own the Steam version, this is already done for you. Otherwise, please follow the instructions below. Update the game to 1.7 Download the 1.6 and 1.7 patches from here Install the 1.6 patch first as administrator Install the 1.7 patch as administrator Launch the game and check in the bottom right corner if 1.7 is displayed Once you've done that, you can continue installing CoD4X. Install CoD4X (1.8) Download CoD4X from here Extract the zip file to your Cod4 installation directory Enter the extracted folder Run install.cmd. You might have to run it as administrator Launch the game and check in the bottom right corner if CoD4X is displayed Uninstall CoD4X Enter the extracted folder Run uninstall.cmd. You might have to run it as administrator
  6. 4 points
    I'v created a rotating strattime, similar to the one seen on Next1 servers. The code isn't as clean as it should be, but i figured it's good enough. It works for n amount of time, mostly everything is hardcoded. The code is commented for better understanding. Strattime also includes fadein. Feel free to contact me if you encounter any problems or have any questions. The project, including this script is available on GitHub: https://github.com/MartinKogovsek/promodUntitled Source: Original Strattime strattime.gsc
  7. 4 points
    With the update 19.0 there is a significant change rolling in. We will allow only the listing of pure servers ("set sv_pure 1") servers on the masterserver. Now you might think: sv_pure is enabled already! Well this is not really the case. Although the dvar does exist, it does nothing anymore at all since CoD4X17a servers came up. The verification code was just not implemented in them since people bypassed it anyway with an "sv_pure" exploit. However this has led to a state where around ~40% of players play nowadays with tampered .IWD files, because nobody cares, possible due to CoD4X17a's complete removal of this check. But anyway since I see it as important that all players on a server play with the same set of gamefiles and not with "Mario" player textures, I will put that validation back into gameserver with next major version. After some checking of checksums of players on my server, I have noticed some players using unofficial iwd files but they seem to be used by many players however. To lower the impact on players, I would like to know if there are very very popular alternative sets of iwd files players could have downloaded with the CoD4 game from shady sources. (possible they have single player stripped assets or whatever). If there is an alternative set of files, I consider to possible add some files after review to the allowed list - required the assets inside are not changed. In order to prevent that pure servers will lack players (players will usually just join another impure server instead of fixing their game), having a pure server will be a requirement to be listed onto the masterserver. If you know something about matter (edited iwd files) then give your input here please.
  8. 4 points
    Client update 18.3 is supposed to repair the non working Steam integration and the team color issue.
  9. 4 points
    Client update 18.2 should patch most issues I am aware about. However I can still not understand the mixed up color issue yet. So this does still need time to get patched.
  10. 4 points
    Client update 18.1 is released which does only fix the weapon issue (Likely what gets called crash to desktop). This was decided to release alone since this appears to be game-breaking. Other patches will follow later.
  11. 3 points
    It is highly recommended to update your server as soon as possible to version 19.2. This is an exploit fix.
  12. 3 points
    Update is fully released. When you have trouble joining some servers (Servers show something like protocol 17 or 18), it is time to wait until the owner of the servers is going to fix the issue. The problem is that this servers are not running protocol version 19 yet. If you know that owner you can give him some hint otherwise you have to go to play onto another server in the meantime. Server owner who still have a protocol 17 server do maybe need longer time to migrate. However they had several months time to do something.
  13. 3 points
    Very simple. Do you enjoy occasionally playing the game, or do you not. Once in awhile I pull out a few MAME games even though many if not most of the ones I play are probably older than you are. Also CoD4 players these days tend to be older and wiser without all the obnoxious kiddies others like MW2019 are full of. Oh, and do you listen for example to Dark Side of Moon? Released in 1973? Something that after all this time is still better than most anything else around? Or is that album much too old and we should all move on to Britney Spears? Yuk. One is great music to enjoy. The other is noise. That said, when my mod is finally done to the point where its stable I will be focusing more on unreal.
  14. 3 points
    Reporting that all good with 18.4 and Steam connection. :-)
  15. 3 points
  16. 3 points
    i'll just post a funny cat pic because i have no idea what you just said
  17. 2 points
    Ask a friend with a steam account, you need to have a non limited account, probably at least 5$ purchase on steam. Steam tokens are not to be shared around here.
  18. 2 points
    "I have an idea but I don't have an idea so I want your idea" Confusion aside, go look at Openwarfare, has a bunch of gametypes.
  19. 2 points
    v2.0.0 has been released! no more prerelease https://github.com/ineedbots/cod4x_bot_warfare/releases/
  20. 2 points
    Might need to be tested a bit, but you can force the bot to crouch when mantling. mantleForceCrouch() { self endon("game_ended"); self endon("disconnect"); while(true) { if(self IsMantling()) { self botaction("+gocrouch"); wait 0.05; self botaction("-gocrouch"); } wait 0.05; } } It can also be done through server source https://github.com/Spikeyy/CoD4x_Server/blob/bot-mantle/src/sv_main.c#L4090
  21. 2 points
    yes, and that has not changed since you asked the same a couple posts ago. we offered help, you didn't follow up on it. if there is nothing else we will close this thread.
  22. 2 points
    Explaination of what is happening here: Multiple PCs <----------> NAT <-----------> Gameserver All PCs are connected to the same gameserver. Gameserver writes into all players console: "disconnect;reconnect". Gameserver shuts down. Gameserver starts up again and lost all state info. All players are reconnecting on the same time due to the manipulation of players console. Gameserver sees something which is indistinguishable from a real Denial of Service attack. Gameserver has built in protection for this that catches all this connections and rejects them. There is no solution for it. If that is your server you can stop it from shutting down and restarting, there is no need for it to do that or edit the sourcecode for your self so the DoS shield is gone. Otherwise you have to live with it like it is. I am pretty sure the majority wants the DoS shield instead covering this borderline case you have to deal with here.
  23. 2 points
    You have to disable steam when playing if you want to control your name via cod4, or change steam name if the server is using steam names, server owners can disable steam names however.
  24. 2 points
    You can download files for your server version from the main page of the site
  25. 2 points
    Update the server to the latest version
  26. 2 points
    there is an issue with the new steam update, as you figured out already. we need to wait for a cod4x client update to fix that. sorry :<
  27. 2 points
    Okay this is now imminent and inevitable.
  28. 2 points
    Please don't spew out nonsense, literally anyone can find your ID as it is far from private. Secondly noone is forcing you to use cod4x. Don't like the rules? Good bye.
  29. 2 points
    gsclib acts as a standard library extension for GSC. The features this library provides consists of an FTP/FTPS/SFTP client, an HTTP/HTTPS client, Regular Expression (RegEx) support, Language Integrated Query (Linq) support, a MySQL connector for databases, casting/type conversion and other type utilities, and much more. More detailed information on each feature can be found on the github repository. https://github.com/iswenzz/gsclib
  30. 2 points
    It's more alive the Mohaa....😏 but that isn't the point, we like cod4MW, we like making up new things for this game, we like to come here and learn things. However, we don't like people who are negative thinkers, who just don't get the point, but just to make sure I'll say it plainly, CODMW rocks, and most of don't care what you think anyway.
  31. 2 points
    why is too bad for me this is good idea because noobs what breaks server rules by this shit
  32. 2 points
  33. 2 points
  34. 2 points
    Client update 18.3 is supposed to repair the Steam integration after the new Steam update. Won't work with old steam client.
  35. 2 points
    the latest steam update broke integration. at least this time it wasn't the cod4x update at fault, but it will still require a cod4x update to make it work again.
  36. 2 points
    Now it should be inside that file.
  37. 2 points
  38. 2 points
    That guy is me! It is useless for you to ask me the command with which even in a server with a vote not enabled, through the console, you can request a vote. It doesn't happen on all servers, maybe only a few with openwarfare mods. I showed Smiley how on his server (where voting is not enabled) I managed to call the vote for the map_rotate. without rcon and without admin power. I did this because I wanted to fix this. if you want to give me your ip I can always try again. but don't ask me what the command is ... I will never say it. ps: for a similar demonstration, in the HKS server the admin have banned me .... but I wanted, and I would like to solve this problem. that exists! [ISS]WarriorIbla www.issclan.it
  39. 2 points
    Wait for the client to be fixed
  40. 2 points
    no, steam isn't required to host a cod4x server or play cod4x. for hosting you can use the dedicated windows server provided here: https://cod4x.me/downloads/cod4x_server-windows.zip
  41. 2 points
    Easier version that actually works 100% of the time. Clone the old (2019) version of cod4x (newer requires version 18 of the client which seems unavailable) On linux: git clone https://github.com/callofduty4x/CoD4x_Server cd CoD4x_Server git checkout 14d0a7cc52 (this seems to be the last commit before they changed the required client version to 18) Now go the directory with a file explorer, go to /src/asmsource/_bg_pmove.asm Go to line 488 and replace jz PM_GroundTrace_20 with jmp PM_GroundTrace_20 make the server files. Enjoy a game where elevating players are stuck. They can get unstuck by setting cg_nopredict 1 for a short while when they exit the elevator spot. Most of the research required for this was done by xoxor4d when he released his bouncepatch (https://xoxor4d.github.io/projects/bouncepatch/ while most of the coding/research in that area was done by Ridgepig. All credits go to them.
  42. 2 points
    No, it is still not fixed. Ninja still working on it.
  43. 2 points
    It's still not fixed properly..All my servers were showing up when i restarted the servers (properly synced with the auth_token as it showed in the console) and later on some disappeared once again from the list..
  44. 2 points
    @Fraggy @dpj Sorry to be boring but if you haven't seen the post, I believe that attention should be paid to this issue, thanks ❤️
  45. 2 points
    yes the cod4x list is in trouble, please pay attention to it
  46. 2 points
    I still use b3 along side of cod4xwebadmin however I never changed the command as you did I use b3 mainly for echelon however the bans from the web admin do not show there only bans from b3 do and bans from b3 are not picked up by the web admin since the web admin does not use the banlist_v2.dat to store it's bans - it stores them in the web admins database. since webadmin does more in my opinion then b3 I have been considering removing b3 I also use ultastats to show player stats but dam if I can remember how I set it up - but since t works I will keep that.
  47. 1 point
    Smiley I totally missed your stating That's 18.2 Client side. sorry.
  48. 1 point
    Hello could you guys provide Patch notes of that release please ?
  49. 1 point
    If you didn't found one it doesn't mean its free of bugs ;D
  50. 1 point
    set a password for private slots and use that password when joining the server example set sv_privatePassword "noone" // Private slots, non-public slots // Player slots setup set sv_privateclients "3" // makes 3 private slots you can make 1 if you only want 1 private slot then use the password "noone" when joining your server set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append I always use 2 since some other programs like b3 may need it that way your other questions I have no idea .