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Showing content with the highest reputation since 04/26/19 in all areas

  1. 3 points
    I am not so sure about that one. However I really hope you are right. Anyway the bug should be fixed on official github. Thank you for pointing me in the right direction.
  2. 3 points
    This plugin will allow you to write plugin in Lua, no compiling needed. Just drop into server directory and load the script file and you're done. Most suited for implementation of heavier functions that run slow in gsc script (A star for example). It is up to 10 times faster in my tests. Still early version so there may be bugs and not all functions are implemented. Should be enough to satisfy most needs, but if needed you can use lua ffi api to access structs and other functions. GitHub page
  3. 2 points
    CoD4 Menu Builder is a website that allows you to easily create .menu files for CoD4: Features: Create multiple MenuDef's and ItemDef's Supports for viewing menu in each aspect ratio Created rectangles, text, shaders Save and load your progress Import existing .menu files Tutorials to get you started Export .menu files ready for use in CoD4 Video demonstrating the website: I will be continuing to add new features to the website. Credits: -Easy Visit the website here: https://sheepwizard.github.io/COD4-MENU-BUILDER/ Visit the github page here: https://github.com/SheepWizard/COD4-MENU-BUILDER
  4. 2 points
    If you are running new arch add to config file: set db_nobspweapon 1 If still on old arch add this code to gametype start function turrets = getEntArray( "misc_turret", "classname" ); for( i = 0; i < turrets.size; i++ ) { turrets[ i ] delete(); }
  5. 1 point
    Try ~/.callofduty4 folder for the user you run the servers with, I have noticed some of my logs end up there for my personal servers whilst my clans servers are in main or similar.
  6. 1 point
    CoD4 linux binary with hitbox/bullet debugging. How to use it: Add to servers commandline this option: +set cvar_cheats 1 Once map is loaded insert into server console or rcon: g_debugBullets 2 2 = bullets & box 1 = only bullets g_debugBullets has to be enabled after every new map or fastrestart again. Attached only Linux, for Windows you need to compile github source. To view the debug stuff you have to enter into your gameclient console: developer 1 Make high framerate video when it fails with the box enabled. _od4x18.dedrun
  7. 1 point
    Here is the pre-compiled binary if you cannot compile. cod4x18_dedrun.zip
  8. 1 point
    Processor with a high load, with one server. If there are more servers? This is a putative reason. before after
  9. 1 point
    Nice map. Looks great. Don't listen to those bitching about size, what do you expect from high quality textures? Download more RAM...
  10. 1 point
    Do you mean the link doesnt work? It works fine for me
  11. 1 point
    Hey guys. I made a short video tutorial how to setup B3 on 1.8 Server (windows). It works on Gameranger Dedicated servers aswell. All the files are included. Video Tutorial > CoD4 Server Hosting Tutorial Part 4 - Installing B3 In CoD4x 1.8 Server My other Tuts about cod4 servers > Video Playlist Forgive me if I did anything wrong. Huge thanks to rAfTer, AToM, Crazy, And B3 Team.
  12. 1 point
    Heads up! After the Steam updates screwed up the CoD4 installation, after reverting back to 1.8 successfully, I just noticed my ping is higher than usual. So whoever using the Steam Call of Duty 4, make sure /cl_maxpackets setted to 100, because mine just stayed at 30, that was the reason my ping was higher. Cheers.