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Showing content with the highest reputation since 12/27/19 in all areas

  1. 1 point
    since I do not use that plugin anyway I will agree that it makes no difference. and I only pointed it out because I though that someone may have wanted to know that it was spelt wrong.
  2. 1 point
    Enabling voting will make "callvote" console command available so you can start any voting game provides. The only way I know is to use "old vote" mode (another console command). In this mode, voting parameters will be passed using notify-waittill mechanism so you can track voting status using GSC. BTW, I have created issue so maybe someone will make changes in servers' code. https://github.com/callofduty4x/CoD4x_Server/issues/292
  3. 1 point
    Not sure if this code is going forward with the botnames.txt, I am using sometimes with [BOT] to not fool gametracker, I found that the bot names were being repeated sometimes... I believe that the below line with the rand() % cntnames with a small number of bot names will result in duplicates... In this case, would it be preferable to have same line with variable i ( bot # ) as an option in the code if going forward ? And from the poster above he is using 40 out of 240, but think just had 128 so highly likely he would have duplicates with that number of bots. Q_strncpyz(name,botnames[rand() % cntnames],sizeof(name)); Much appreciated for all the efforts and help that all have given me Vince
  4. 1 point
    Yes, you can do it with plain strings.
  5. 1 point
    Yea there is an example here: https://github.com/callofduty4x/CoD4x_Server/blob/master/scriptdocumentation/script_functions_reference.md Search for getrealtime and timetistring I use it in gsx file which is use like a normal gsc. You can call functions from gsx just like it is inside a gsc. Edit: keep in mind that cod4x prefers gsx. So if you have a test.gsc and a test.gsx then the test.gsc will be ignored.
  6. 1 point
    this worked on windows and when I ran it I was able to use separate main_shared directories https://github.com/callofduty4x/CoD4x_Server/blob/master/scriptdocumentation/MULTIPLE_SERVERS_TUTORIAL.md however I switched to Ubuntu to run the servers and I switched to cod4xweabmin to make 2 servers which are using the same basebage and separate main_shared folders but that is only for linux
  7. 1 point
    Remove the net_ip Part and use your local ip to connect.
  8. 1 point
    on Promod you will need to add in the actual gsc's, i belive called serversettings.gsc or something, the +set g_logsync 2 option, then it will work fine.
  9. 1 point
    Before you install CoD4X, you have to update your game to the latest official version, which is 1.7. If you own the Steam version, this is already done for you. Otherwise, please follow the instructions below. Update the game to 1.7 Download the 1.6 and 1.7 patches from here Install the 1.6 patch first as administrator Install the 1.7 patch as administrator Launch the game and check in the bottom right corner if 1.7 is displayed Once you've done that, you can continue installing CoD4X. Install CoD4X (1.8) Download CoD4X from here Extract the zip file to your Cod4 installation directory Enter the extracted folder Run install.cmd. You might have to run it as administrator Launch the game and check in the bottom right corner if CoD4X is displayed Uninstall CoD4X Enter the extracted folder Run uninstall.cmd. You might have to run it as administrator
  10. 0 points

    Version 1.0.0


    im can't join to game From ip