Recommended Posts

I assume so you can shoot at the ac130. If so, after you spawn the script model set candamage to true. Then you can shoot it. Be sure, when compiling the model in assman, that collision LOD is set to 0. I assume the helicopter is custom. If so, also set collision LOD. However spawning a helicopter, like usual, you dont need to set candamage. Just when spawning a script model. You can experiment with higher LOD collision if you dont need it to be exact.

Share this post


Link to post
Share on other sites
On 5/4/2021 at 1:49 AM, Sheryl said:

I assume so you can shoot at the ac130. If so, after you spawn the script model set candamage to true. Then you can shoot it. Be sure, when compiling the model in assman, that collision LOD is set to 0. I assume the helicopter is custom. If so, also set collision LOD. However spawning a helicopter, like usual, you dont need to set candamage. Just when spawning a script model. You can experiment with higher LOD collision if you dont need it to be exact.

Hi!
For ac130, setcandamage does not help/work. In vain I set it to 1, because I think the model doesn't have the hitboxmodel.
The collisionLOD setting options no zero, just High, Low, Lowest, Medium and None. Which one I to set?

ah6_assetmanager.jpg

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.