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wkuzma

NE Error or cod4x error?

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throwing script exception: undefined is not a field object

^1******* script runtime error *******
undefined is not a field object: (file 'maps/mp/_helicopter.gsc', line 820)
 while ( isdefined( currentnode.target ) )
                    *
^1started from:
(file 'maps/mp/_helicopter.gsc', line 818)
 wait( 2 );
 Is there a correction to this error?

it must be part of cod4x since I do not have a file such as  maps/mp/_helicopter.gsc

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I would say that's a problem of the map, which has a bad helicopter flypath.

 

You could loop through the fly path entites and check which one has a missing target and define it manually.

 

Best you do that local and draw the fly path, then you should see pretty fast what's wrong and what target you have to define.

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Posted (edited)

Thanks Viking I never though of checking the maps for the cause of that error and since I already deleted

qconsole.log and qconsole.log.old I will have to wait for it to happen again and see which custommap is causing it

 

 

Edited by wkuzma

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just for information I traced it to usermap bandit  - once I removed that map the error stopped.

I then ran bandit by itself in a test server just to be sure and the error showed on the test server

 I use the New Experience on all my servers and did not try without the ne installed so i am not sure if its a combination of map and ne. or just the map

Thanks Viking for pointing me in the direction to look for the error.

 

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1 hour ago, Sheryl said:

Heli support is not added to the map. No helipaths.

Thanks Sheryl - I no longer use that map

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