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miketheratguy

Does anyone have bot waypoint files to trade?

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Hey everybody, I'm brand new (not only to the site but also kind of to the modding scene). My game is CoD4 because of all the custom maps and that sweet 16v16 player limit, but I never play online against other human beings, just offline against AI bots. I have GAD as well as other anxiety problems and playing against bots allows me to enjoy the game's combat features without the pressure of "performing" alongside other players.

This is a problem because there are like 550 maps for CoD4, but I've only been able to find waypoints for maybe 50 of them. I was wondering if anyone has any that they would be willing to share with me, or trade if I happen to have something that they don't. As a last result I was directed to the site "COD Utility" which seems to have a waypoint download section, but I can't join the site because the image verification picture is missing. :/

Can anyone out there help a guy with difficulties get more out of his game?

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Download Frontlines, have over 100 waypoints there... you just need to convert to PezBot format, or just play with Frontlines.

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44 minutes ago, Hajas said:

Download Frontlines, have over 100 waypoints there... you just need to convert to PezBot format, or just play with Frontlines.

Hajas, are you the fellow who responded to me asking about the Bootleg waypoints on Youtube a few days ago? I'm very interested to know more about Frontlines and how to convert the waypoints to Pezbot format. Can you tell me more?

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7 hours ago, Hajas said:

download and install the mod from MODDB or http://mods.hajas.org/

on my forum have a full tutorial, but you only need to open the map and export the waypoints, that's it.

https://www.tapatalk.com/groups/hajas/waypointing-for-bots-tutorial-t388.html#p1340

or simply forget pezbot and use Frontlines instead, you will have a LOT more than anything else combined.

enjoy

I'm confused though, the instructions you linked to seem to be about converting Pezbot waypoint files to Frontline waypoint files, not the other way around. I'll look some more and see if I can understand better. I'm new to this kind of thing. Your mod looks good but I'm trying to sort out all my maps first.

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Go the the EXACT post on link, the above it's the other way. Just open to edit and save without edit, then you will have the pezbot format.

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9 hours ago, Hajas said:

Go the the EXACT post on link, the above it's the other way. Just open to edit and save without edit, then you will have the pezbot format.

Ahhhhhh, I got it! I took a very slow, very close look at exactly what you said and once I knew what I was doing the process was very easy. Thank you very, very much my friend.

My only question is, since these maps have been modded to take advantage of the full functionaly of Frontlines Forever and all that it adds, are the re-converted (re-Pezbotted) scripts much bigger than they were originally, before inclusion in your mod?

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On 7/21/2019 at 4:53 AM, miketheratguy said:

Ahhhhhh, I got it! I took a very slow, very close look at exactly what you said and once I knew what I was doing the process was very easy. Thank you very, very much my friend.

My only question is, since these maps have been modded to take advantage of the full functionaly of Frontlines Forever and all that it adds, are the re-converted (re-Pezbotted) scripts much bigger than they were originally, before inclusion in your mod?

The original game and other mods keep the gameplay in the same areas round after round, and few areas are NEVER used, and because that many waypoints around don't reach all the parts of many maps mainly because is not needed, but in Frontlines we play accross the entire map, so the waypoints are more detailed and larger than the regular ones.

All the waypoints from Frontlines were created by myself, or at least very modified from the original. They are also made thinking about a tactical movement, and not just reach all the parts of the map.

So is not a problem with convertion, they are really larger.

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