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Rosssiiii

I have tearing on cod4x...help

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Posted (edited)

Hello :)

i see some tethering on cod4x...my computer is Rx560 4gb and ryzen1400;

My game settings:

https://i.imgur.com/ptmHzn2.png

https://i.imgur.com/0HuXL5E.png

i have the game in italian, so i hope that can understand what there is write anyway 😅

my radeon settings are :

https://i.imgur.com/XCUWn2l.png

when i play the single player it is fluid to play, with vertical synchronization it also works well...but when i play multiplayer  with vertical synchronization i see more lags....

Edited by Rosssiiii

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41 minutes ago, Rosssiiii said:

tethering

i don't see how that term makes sense. explain pls.

41 minutes ago, Rosssiiii said:

when i play the single player it is fluid to play, with vertical synchronization it also works well...but when i play multiplayer  with vertical synchronization i see more lags....

/cl_showfps 1 shows the current frames per second. it can show you if you are running in some fps limit. the vsync limit depends on your monitor refresh rate. not sure if the set refresh rate in the graphics settings does anything. probably depends if you are playing in fullscreen, window or fullscreen window mode.

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1 hour ago, dpj said:

i don't see how that term makes sense. explain pls.

/cl_showfps 1 shows the current frames per second. it can show you if you are running in some fps limit. the vsync limit depends on your monitor refresh rate. not sure if the set refresh rate in the graphics settings does anything. probably depends if you are playing in fullscreen, window or fullscreen window mode.

i wrong to use tethering...i means tearing.

Currently i disabled the vertical sync from game settings and run at 91fps....if i active that tearing effect fell increase

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You would not enable VSync on a 60Hz screen anyway. This would give you an additional 17ms inputlag.

Yes it feels stuttering than in other games like CS:GO. But I have no idea why. Not too many complain about it because they run cod4 at 125FPS or more.

Finally it is an issue we have not added to the game. This issue has been always there.

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