Cyruz

trueskill

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Does ther trueskill work ?

when i type stats in console it says your trueskill is 0  and i have played alot   same for my clan fellows trueskill is 0 and they played more than me

here is my settings

set cmd_stats "1" // Allow players to see trueskill rating ( 1-enable ; 0-disable )
set trueskill "1" // Use trueskill ( 1-enable ; 0-disable )

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its not straight forward to implement, and to make in somehow usable for cod4 also partial plays would need to be implemented .. i doubt thats happening tbh. ive tried trueskill for cod4 servers ( with a nodejs backend ) and wasnt really happy with its performance of discriminating between good and bad players. the 1v1 scheme used in b3/xlr seems more applicable to me.

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Like before me said it is still work in progress and will take quite a while as I don't have much time at the moment. Part or GSC implementation is already in NE mod, that's why you can use the stats command, the actual algorithm will be provided as CoD4X plugin.

So far I've just completed match quality function and most of the math ( probability and gaussian stuff ). The biggest annoyance here is the factorgraph and it's been a loooong time since I've done anything in OO C++ so my memory is fuzzy on all the classes stuff.

And since CoD4X plugin won't take array as parameter it makes implementation even more complicated.

And even then when all is done the algorithm is not suited for large public games so that's another problem to tackle. FFA and small sized team matches won't be a problem, but a full 20vs20 TDM will never converge to real skill.

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hello all, all time I have the problems )))

 

^1Error:
^1******* script compile error *******
^1Error: bad token '#': (file 'maps/mp/gametypes/_globallogic.gsx', line 1174)
#if isSyscallDefined TS_Rate
*
************************************
----- Server Shutdown -----

With the reason: Server fatal crashed: script compile error
bad token '#'
#if isSyscallDefined TS_Rate
(see console for details)

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try this   set vip_anyteam "0" // Allow VIP to join any team if force_autoassign is enabled ( 1-yes ; 0-no )

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1 hour ago, {cool.G} ingre said:

hello all, all time I have the problems )))

 

^1Error:
^1******* script compile error *******
^1Error: bad token '#': (file 'maps/mp/gametypes/_globallogic.gsx', line 1174)
#if isSyscallDefined TS_Rate
*
************************************
----- Server Shutdown -----

With the reason: Server fatal crashed: script compile error
bad token '#'
#if isSyscallDefined TS_Rate
(see console for details)

You have to compile the cod4x latest sourcecode to work with the new update.

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^1Error:
^1******* script compile error *******
^1Error: unknown function: (file 'code/player.gsx', line 165)
  self.pers[ tok[ 0 ] ] = float( tok[ 1 ] );
                          *
************************************
----- Server Shutdown -----

With the reason: Server fatal crashed: script compile error
unknown function
  self.pers[ tok[ 0 ] ] = float( tok[ 1 ] );
(see console for details)

 

why so hard I have already test this mod first time shared in cod4x.me

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did you compiled the latest github version of cod4x? i don't think so. If yes anyhow, put startup command +loadplugin trueskillplugin or whatever is the trueskill plugin name, it will work

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Well i have to agree with {cool.G} ingre i also get same error server refuse to start and i use the version from github no need for compill

Edited by Cyruz

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18 minutes ago, Cyruz said:

well sense the server wont start it wont create a db  there is no db to delite

 

Latest New Experience version? 

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Im talking about the cod4x latest github source, not the new_experience latest github source.

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Oki think i got it that error is related to the cod4x server version i use ?    I run 17.5  but after that server been modified but not compilled so i basicly have an to old server version ?

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----- Server Shutdown -----

With the reason: Server fatal crashed: script compile error
bad token '#'
#if isSyscallDefined TS_Rate

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Like it was said before you need to compile latest cod4x source from github yourself to make it work.

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18 hours ago, Cyruz said:

Well i have to agree with {cool.G} ingre i also get same error server refuse to start and i use the version from github no need for compill

hello my friend, how are you, mate I add (//) and disable this commands in few files.gsx  :@

so I fix for the moment first step work I post here for other guys who need this HELP :idea:

and I add my old commands for spawn in air (is funy)  :P

how all times I wish for ALL members good luck  :angel:

 

PS: I don't remember but sorry for my clan message just renamed in your

 

 

new_experience_fix_cGc.rar

Edited by {cool.G} ingre

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