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I try run last update, but server not start and print this error "No IPv4 or IPv6 support", but Internet working and all destination reachable from this machine.

Please help me to determine the problem, why the IP stack is not available to the server

./cod4_pub1: ./libstdc++.so.6: no version information available (required by ./cod4_pub1)
********************************************************
***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE *****
********************************************************
                                                                                                                                                                                                                                                                                                                 CoD4 X 1.8 linux-i386 build 2000 Mar 28 2017
--- Crypto Initializing ---
Testing sha1 hash function - positive.
Testing sha256 hash function - positive.
Testing tiger hash function - positive.
--- Crypto Initialization Complete ---
----- FS_Startup -----
Current language: english
Current fs_basepath: .
Current fs_homepath: /root/.callofduty4
Current search path:
/root/.callofduty4/main
/root/.callofduty4/main_shared
./main/xbase_00.iwd (5 files)
./main/iw_13.iwd (265 files)
./main/iw_12.iwd (33 files)
./main/iw_11.iwd (448 files)
./main/iw_10.iwd (230 files)
./main/iw_09.iwd (447 files)
./main/iw_08.iwd (66 files)
./main/iw_07.iwd (34 files)
./main/iw_06.iwd (416 files)
./main/iw_05.iwd (716 files)
./main/iw_04.iwd (765 files)
./main/iw_03.iwd (670 files)
./main/iw_02.iwd (1296 files)
./main/iw_01.iwd (1456 files)
./main/iw_00.iwd (1054 files)
./main
./main_shared
./players
./main/localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
./main/localized_english_iw05.iwd (222 files)
    localized assets iwd file for english
./main/localized_english_iw04.iwd (420 files)
    localized assets iwd file for english
./main/localized_english_iw03.iwd (215 files)
    localized assets iwd file for english
./main/localized_english_iw02.iwd (2 files)
    localized assets iwd file for english
./main/localized_english_iw01.iwd (6 files)
    localized assets iwd file for english
./main/localized_english_iw00.iwd (39 files)
    localized assets iwd file for english

File Handles:
----------------------
8812 files in iwd files
execing default_mp.cfg
execing default_mp_controls.cfg
execing default_mp_gamesettings.cfg
execing server_map.cfg
execing q3config_server.cfg
loc_forceEnglish will be changed upon restarting.
loc_language will be changed upon restarting.
-------- Plugins initialization completed --------
IP: 127.0.0.1
IP: 91.223.128.106
IP: 192.168.172.106
Opening IP6 socket: [::]:28960 UDP
Warning: NET_IP6Socket: socket: Address family not supported by protocol
Opening IP socket: 0.0.0.0:28960 UDP
Opening IP socket: 0.0.0.0:28960 TCP
---- Network shutdown ----
Closing IPv4 UDP socket: 25
Closing IPv4 TCP socket: 26
--------------------------

Sys_Error: No IPv4 or IPv6 support
ifconfig -a
eth0      Link encap:Ethernet  HWaddr 00:21:5e:71:80:94
          inet addr:91.223.128.106  Bcast:91.223.128.127  Mask:255.255.255.224
          UP BROADCAST RUNNING MULTICAST  MTU:1500  Metric:1
          RX packets:671166 errors:0 dropped:0 overruns:0 frame:0
          TX packets:269193 errors:0 dropped:0 overruns:0 carrier:0
          collisions:0 txqueuelen:1000
          RX bytes:68483479 (65.3 MiB)  TX bytes:48537872 (46.2 MiB)
          Interrupt:18 Memory:c8000000-c8012800

eth1      Link encap:Ethernet  HWaddr 00:21:5e:71:80:96
          BROADCAST MULTICAST  MTU:1500  Metric:1
          RX packets:0 errors:0 dropped:0 overruns:0 frame:0
          TX packets:0 errors:0 dropped:0 overruns:0 carrier:0
          collisions:0 txqueuelen:1000
          RX bytes:0 (0.0 B)  TX bytes:0 (0.0 B)
          Interrupt:16 Memory:ce000000-ce012800

eth0.4018 Link encap:Ethernet  HWaddr 00:21:5e:71:80:94
          inet addr:192.168.172.106  Bcast:192.168.172.255  Mask:255.255.255.0
          UP BROADCAST RUNNING MULTICAST  MTU:1500  Metric:1
          RX packets:177044 errors:0 dropped:12 overruns:0 frame:0
          TX packets:38596 errors:0 dropped:0 overruns:0 carrier:0
          collisions:0 txqueuelen:0
          RX bytes:22315306 (21.2 MiB)  TX bytes:9394019 (8.9 MiB)

lo        Link encap:Local Loopback
          inet addr:127.0.0.1  Mask:255.0.0.0
          UP LOOPBACK RUNNING  MTU:16436  Metric:1
          RX packets:2572 errors:0 dropped:0 overruns:0 frame:0
          TX packets:2572 errors:0 dropped:0 overruns:0 carrier:0
          collisions:0 txqueuelen:0
          RX bytes:144224 (140.8 KiB)  TX bytes:144224 (140.8 KiB)

Previous version runs fine.

./cod4_pub3: ./libstdc++.so.6: no version information available (required by ./cod4_pub3)
********************************************************
***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE *****
********************************************************
                                                                                                                                                                                                                                                                                                                 CoD4 X 1.8 linux-i386 build 1972 Jan 15 2017
--- Crypto Initializing ---
Testing sha1 hash function - positive.
Testing sha256 hash function - positive.
Testing tiger hash function - positive.
--- Crypto Initialization Complete ---
----- FS_Startup -----
Current language: english
Current fs_basepath: .
Current fs_homepath: /srv/cod/4_pub3
Current search path:
/srv/cod/4_pub3/main/xbase_00.iwd (5 files)
/srv/cod/4_pub3/main/iw_13.iwd (265 files)
/srv/cod/4_pub3/main/iw_12.iwd (33 files)
/srv/cod/4_pub3/main/iw_11.iwd (448 files)
/srv/cod/4_pub3/main/iw_10.iwd (230 files)
/srv/cod/4_pub3/main/iw_09.iwd (447 files)
/srv/cod/4_pub3/main/iw_08.iwd (66 files)
/srv/cod/4_pub3/main/iw_07.iwd (34 files)
/srv/cod/4_pub3/main/iw_06.iwd (416 files)
/srv/cod/4_pub3/main/iw_05.iwd (716 files)
/srv/cod/4_pub3/main/iw_04.iwd (765 files)
/srv/cod/4_pub3/main/iw_03.iwd (670 files)
/srv/cod/4_pub3/main/iw_02.iwd (1296 files)
/srv/cod/4_pub3/main/iw_01.iwd (1456 files)
/srv/cod/4_pub3/main/iw_00.iwd (1054 files)
/srv/cod/4_pub3/main
./main
./main_shared
./players
/srv/cod/4_pub3/main/localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw05.iwd (222 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw04.iwd (420 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw03.iwd (215 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw02.iwd (2 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw01.iwd (6 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw00.iwd (39 files)
    localized assets iwd file for english

File Handles:
----------------------
17624 files in iwd files
execing default_mp.cfg
execing default_mp_controls.cfg
execing default_mp_gamesettings.cfg
execing server_map.cfg
execing q3config_server.cfg
loc_forceEnglish will be changed upon restarting.
loc_language will be changed upon restarting.
dedicated is write protected.
loc_language will be changed upon restarting.
fs_homepath is write protected.
-------- Plugins initialization completed --------
IP: 127.0.0.1
IP: 91.223.128.106
IP: 192.168.172.106
Warning: Couldn't bind to a v6 ip address.
Opening IP socket: 127.0.0.1:28965 UDP
Opening IP socket: 91.223.128.106:28965 UDP
Opening IP socket: 192.168.172.106:28965 UDP
Opening IP socket: 0.0.0.0:28965 TCP
Opening IP socket: [::]:0 UDP
Warning: NET_IPSocket: socket: Address family not supported by protocol
Error: DNS resolver couldn't get initialized! Name resolution will not work
QUERY LIMIT: Querylimiting is enabled
]FillInMachineIDInfo took a total of 0 milliseconds                                                                                                                                                                                                                                                              [S_API] Initialization completed
loading nvconfig_v2.dat
Loaded nvconfig_v2.dat 0 errors
--- Common Initialization Complete ---
--- Game binary initialization ---

-----------------------------
 CoD4X Auto Update
 Current version: 1.8
 Current subversion: 16.2
 Current build: 1972
-----------------------------

Error: DNS: DNS resolver is not initialized
Unable to resolve hostname cod4update.cod4x.me:80
begin $init
end $init 20 ms
Loading fastfile code_post_gfx_mp
Loading fastfile localized_code_post_gfx_mp
Loading fastfile ui_mp
Loading fastfile common_mp
Loading fastfile localized_common_mp
Loaded zone 'code_post_gfx_mp'
Loaded zone 'localized_code_post_gfx_mp'
Loaded zone 'ui_mp'
Loaded zone 'common_mp'
Loaded zone 'localized_common_mp'
--- Game Binary Initialization Complete ---
Hitch warning: 2930 msec frame time
execing T3Z4lewr.cfg
sv_cheats is write protected.
execing gametypes.cfg
execing playercontrol.cfg
Bad command or cvar: camo_bushdweller
Bad command or cvar: camo_brockhaurd
Bad command or cvar: camo_blackwhitemarpat
Bad command or cvar: camo_stagger
Bad command or cvar: camo_tigerred
execing weaponcontrol.cfg
execing maprotation.cfg
map_rotate...
"sv_mapRotation" is: "gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_backlot gametype sd map mp_citystreets gametype sd map mp_vacant gametype sd map mp_strike gametype sd map mp_pipeline gametype sd map mp_carentan gametype sd map mp_crossfire gametype sd map mp_crash gametype sd map mp_backlot gametype sd map mp_citystreets gametype sd map mp_crossfire gametype sd map mp_vacant gametype sd map mp_strike gametype sd map mp_bloc gametype sd map mp_convoy gametype war map mp_backlot gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_countdown gametype sd map mp_overgrown gametype sd map mp_broadcast gametype war map mp_citystreets"

"sv_mapRotationCurrent" is: ""

loading nvconfig_v2.dat
Loaded nvconfig_v2.dat 0 errors
------ Server Initialization ------
Server: mp_crash
----- FS_Startup -----
Current language: english
Current fs_basepath: .
Current fs_homepath: /srv/cod/4_pub3
Current search path:
/srv/cod/4_pub3/main/xbase_00.iwd (5 files)
/srv/cod/4_pub3/main/iw_13.iwd (265 files)
/srv/cod/4_pub3/main/iw_12.iwd (33 files)
/srv/cod/4_pub3/main/iw_11.iwd (448 files)
/srv/cod/4_pub3/main/iw_10.iwd (230 files)
/srv/cod/4_pub3/main/iw_09.iwd (447 files)
/srv/cod/4_pub3/main/iw_08.iwd (66 files)
/srv/cod/4_pub3/main/iw_07.iwd (34 files)
/srv/cod/4_pub3/main/iw_06.iwd (416 files)
/srv/cod/4_pub3/main/iw_05.iwd (716 files)
/srv/cod/4_pub3/main/iw_04.iwd (765 files)
/srv/cod/4_pub3/main/iw_03.iwd (670 files)
/srv/cod/4_pub3/main/iw_02.iwd (1296 files)
/srv/cod/4_pub3/main/iw_01.iwd (1456 files)
/srv/cod/4_pub3/main/iw_00.iwd (1054 files)
/srv/cod/4_pub3/main
./main
./main_shared
./players
/srv/cod/4_pub3/main/localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw05.iwd (222 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw04.iwd (420 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw03.iwd (215 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw02.iwd (2 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw01.iwd (6 files)
    localized assets iwd file for english
/srv/cod/4_pub3/main/localized_english_iw00.iwd (39 files)
    localized assets iwd file for english

File Handles:
handle 1: qconsole.log
----------------------
17624 files in iwd files
Unloaded fastfile ui_mp
Loading fastfile mp_crash
Loaded zone 'mp_crash'
------- Game Initialization -------
gamename: Call of Duty 4
gamedate: Aug  1 2011
fs_ignoreLocalized is cheat protected.
-----------------------------------
By using this software you agree to the usage conditions you can find at https://github.com/callofduty4x/CoD4x_Server#usage-conditions-for-server-hosters
-----------------------------------
Calculate referenced files checksums...
CRC32 for zone/english/code_post_gfx_mp.ff is b144581c Len 89196
CRC32 for zone/english/mp_crash.ff is 9440e82a Len 35287381
CRC32 for zone/english/common_mp.ff is 4ef7a074 Len 13517381
Hitch warning: 1238 msec frame time
Steam: Server connected successfully
GameServer is not VAC Secure!
GameServer SteamID: [A:1:3636734984]
Resolving cod4master.activision.com (IPv4)
Error: DNS: DNS resolver is not initialized
cod4master.activision.com has no IPv4 address.
Resolving cod4master.activision.com (IPv6)
Error: DNS: DNS resolver is not initialized
cod4master.activision.com has no IPv6 address.
Couldn't resolve address: cod4master.activision.com
Resolving cod4master.cod4x.me (IPv4)
Error: DNS: DNS resolver is not initialized
cod4master.cod4x.me has no IPv4 address.
Resolving cod4master.cod4x.me (IPv6)
Error: DNS: DNS resolver is not initialized
cod4master.cod4x.me has no IPv6 address.
Couldn't resolve address: cod4master.cod4x.me
]
Resolving cod4master.activision.com
Error: DNS: DNS resolver is not initialized
rejected connect from version 17
rejected connect from version 17
==== ShutdownGame (0) ====
------- Game Initialization -------
gamename: Call of Duty 4
gamedate: Aug  1 2011
-----------------------------------
Received signal: Interrupt, exiting...
Server received signal: Interrupt
Shutting down server...
----- Server Shutdown -----

With the reason:
Server received signal: Interrupt
Terminating server...
==== ShutdownGame (1) ====
---------------------------

 

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i think thats your problem:

./libstdc++.so.6: no version information available (required by ./cod4_pub1)

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This warning is also present in previous working build 1972, but this does not prevent run server and work property.

libstdc++.so.6 in fs_homepath also auto updated as server bin (identical date and time) from your server.

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This warning is also present in previous working build 1972, but this does not prevent run server and work property.

libstdc++.so.6 in fs_homepath also auto updated as server bin (identical date and time) from your server.

If I delete libstdc++.so.6 in fs_homepath and use os lib

dpkg --list | grep libstdc
ii  libstdc++6:i386                      4.7.2-5                           i386         GNU Standard C++ Library v3

warring 

./libstdc++.so.6: no version information available (required by ./cod4_pub1)

no showing.

********************************************************
***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE *****
********************************************************
                                                                                                                                                                                                                                                                                                                 CoD4 X 1.8 linux-i386 build 2000 Mar 28 2017
--- Crypto Initializing ---
Testing sha1 hash function - positive.
Testing sha256 hash function - positive.
Testing tiger hash function - positive.
--- Crypto Initialization Complete ---
----- FS_Startup -----
Current language: english
Current fs_basepath: .
Current fs_homepath: /root/.callofduty4
Current search path:
/root/.callofduty4/main
/root/.callofduty4/main_shared
./main/xbase_00.iwd (5 files)
./main/iw_13.iwd (265 files)
./main/iw_12.iwd (33 files)
./main/iw_11.iwd (448 files)
./main/iw_10.iwd (230 files)
./main/iw_09.iwd (447 files)
./main/iw_08.iwd (66 files)
./main/iw_07.iwd (34 files)
./main/iw_06.iwd (416 files)
./main/iw_05.iwd (716 files)
./main/iw_04.iwd (765 files)
./main/iw_03.iwd (670 files)
./main/iw_02.iwd (1296 files)
./main/iw_01.iwd (1456 files)
./main/iw_00.iwd (1054 files)
./main
./main_shared
./players
./main/localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
./main/localized_english_iw05.iwd (222 files)
    localized assets iwd file for english
./main/localized_english_iw04.iwd (420 files)
    localized assets iwd file for english
./main/localized_english_iw03.iwd (215 files)
    localized assets iwd file for english
./main/localized_english_iw02.iwd (2 files)
    localized assets iwd file for english
./main/localized_english_iw01.iwd (6 files)
    localized assets iwd file for english
./main/localized_english_iw00.iwd (39 files)
    localized assets iwd file for english

File Handles:
----------------------
8812 files in iwd files
execing default_mp.cfg
execing default_mp_controls.cfg
execing default_mp_gamesettings.cfg
execing server_map.cfg
execing q3config_server.cfg
loc_forceEnglish will be changed upon restarting.
loc_language will be changed upon restarting.
-------- Plugins initialization completed --------
IP: 127.0.0.1
IP: 91.223.128.106
IP: 192.168.172.106
Opening IP6 socket: [::]:28960 UDP
Warning: NET_IP6Socket: socket: Address family not supported by protocol
Opening IP socket: 0.0.0.0:28960 UDP
Opening IP socket: 0.0.0.0:28960 TCP
---- Network shutdown ----
Closing IPv4 UDP socket: 25
Closing IPv4 TCP socket: 26
--------------------------

Sys_Error: No IPv4 or IPv6 support

 

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4 minutes ago, Fraggy said:

It is a bug I assume. Please remember me again for it.

ok.

And what should I do with an error?

Sys_Error: No IPv4 or IPv6 support

 

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7 minutes ago, Fraggy said:

It is a bug I assume. Please remember me again for it.

And still need to correct the typo 

oD4 X 1.8 linux-i386 build 2000 Mar 28 2017

Not enough letters "С"

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Can you help me?

Please tell me how to start the server in debug mode, so I can see what causes the error...

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53 minutes ago, Koaja said:

+set developer 1 in your startup parameters

I try this parameter, but nothing add to main output.... Output with and w/o "+set developer 1" identical

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w/o  "+set developer 1"

root@cod:/srv/cod/4_pub1# ./cod4_pub1
********************************************************
***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE *****
********************************************************
                                                                                                                                                                                                                                                                                                                 CoD4 X 1.8 linux-i386 build 2000 Mar 28 2017
--- Crypto Initializing ---
Testing sha1 hash function - positive.
Testing sha256 hash function - positive.
Testing tiger hash function - positive.
--- Crypto Initialization Complete ---
----- FS_Startup -----
Current language: english
Current fs_basepath: .
Current fs_homepath: /root/.callofduty4
Current search path:
/root/.callofduty4/main
/root/.callofduty4/main_shared
./main/xbase_00.iwd (5 files)
./main/iw_13.iwd (265 files)
./main/iw_12.iwd (33 files)
./main/iw_11.iwd (448 files)
./main/iw_10.iwd (230 files)
./main/iw_09.iwd (447 files)
./main/iw_08.iwd (66 files)
./main/iw_07.iwd (34 files)
./main/iw_06.iwd (416 files)
./main/iw_05.iwd (716 files)
./main/iw_04.iwd (765 files)
./main/iw_03.iwd (670 files)
./main/iw_02.iwd (1296 files)
./main/iw_01.iwd (1456 files)
./main/iw_00.iwd (1054 files)
./main
./main_shared
./players
./main/localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
./main/localized_english_iw05.iwd (222 files)
    localized assets iwd file for english
./main/localized_english_iw04.iwd (420 files)
    localized assets iwd file for english
./main/localized_english_iw03.iwd (215 files)
    localized assets iwd file for english
./main/localized_english_iw02.iwd (2 files)
    localized assets iwd file for english
./main/localized_english_iw01.iwd (6 files)
    localized assets iwd file for english
./main/localized_english_iw00.iwd (39 files)
    localized assets iwd file for english

File Handles:
----------------------
8812 files in iwd files
execing default_mp.cfg
execing default_mp_controls.cfg
execing default_mp_gamesettings.cfg
execing server_map.cfg
execing q3config_server.cfg
loc_forceEnglish will be changed upon restarting.
loc_language will be changed upon restarting.
-------- Plugins initialization completed --------
IP: 127.0.0.1
IP: 91.223.128.106
IP: 192.168.172.106
Opening IP6 socket: [::]:28960 UDP
Warning: NET_IP6Socket: socket: Address family not supported by protocol
Opening IP socket: 0.0.0.0:28960 UDP
Opening IP socket: 0.0.0.0:28960 TCP
---- Network shutdown ----
Closing IPv4 UDP socket: 25
Closing IPv4 TCP socket: 26
--------------------------

Sys_Error: No IPv4 or IPv6 support

with "+set developer 1"

root@cod:/srv/cod/4_pub1# ./cod4_pub1 +set developer 1
********************************************************
***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE *****
********************************************************
                                                                                                                                                                                                                                                                                                                 CoD4 X 1.8 linux-i386 build 2000 Mar 28 2017
--- Crypto Initializing ---
Testing sha1 hash function - positive.
Testing sha256 hash function - positive.
Testing tiger hash function - positive.
--- Crypto Initialization Complete ---
----- FS_Startup -----
Current language: english
Current fs_basepath: .
Current fs_homepath: /root/.callofduty4
Current search path:
/root/.callofduty4/main
/root/.callofduty4/main_shared
./main/xbase_00.iwd (5 files)
./main/iw_13.iwd (265 files)
./main/iw_12.iwd (33 files)
./main/iw_11.iwd (448 files)
./main/iw_10.iwd (230 files)
./main/iw_09.iwd (447 files)
./main/iw_08.iwd (66 files)
./main/iw_07.iwd (34 files)
./main/iw_06.iwd (416 files)
./main/iw_05.iwd (716 files)
./main/iw_04.iwd (765 files)
./main/iw_03.iwd (670 files)
./main/iw_02.iwd (1296 files)
./main/iw_01.iwd (1456 files)
./main/iw_00.iwd (1054 files)
./main
./main_shared
./players
./main/localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
./main/localized_english_iw05.iwd (222 files)
    localized assets iwd file for english
./main/localized_english_iw04.iwd (420 files)
    localized assets iwd file for english
./main/localized_english_iw03.iwd (215 files)
    localized assets iwd file for english
./main/localized_english_iw02.iwd (2 files)
    localized assets iwd file for english
./main/localized_english_iw01.iwd (6 files)
    localized assets iwd file for english
./main/localized_english_iw00.iwd (39 files)
    localized assets iwd file for english

File Handles:
----------------------
8812 files in iwd files
execing default_mp.cfg
execing default_mp_controls.cfg
execing default_mp_gamesettings.cfg
execing server_map.cfg
execing q3config_server.cfg
loc_forceEnglish will be changed upon restarting.
loc_language will be changed upon restarting.
-------- Plugins initialization completed --------
IP: 127.0.0.1
IP: 91.223.128.106
IP: 192.168.172.106
Opening IP6 socket: [::]:28960 UDP
Warning: NET_IP6Socket: socket: Address family not supported by protocol
Opening IP socket: 0.0.0.0:28960 UDP
Opening IP socket: 0.0.0.0:28960 TCP
---- Network shutdown ----
Closing IPv4 UDP socket: 25
Closing IPv4 TCP socket: 26
--------------------------

Sys_Error: No IPv4 or IPv6 support

 

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Developers, can you help me?
Please tell me at least the requirements for server start...

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Please install update 17.2 you can find at the downloads. The requirements were an OS supporting IPv6. But it was not intended. Still you should consider an upgrade of Linux as I assume it is very outdated now what you have running.

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13 hours ago, Fraggy said:

Please install update 17.2 you can find at the downloads. The requirements were an OS supporting IPv6. But it was not intended. Still you should consider an upgrade of Linux as I assume it is very outdated now what you have running.

My operating system supports IPv6, but this protocol is disabled at the kernel level, as we do not use this protocol, and it is useless to us. Why server requires the mandatory presence of IPv6? 

Our operating system is always up-to-date with all the latest updates! We use Debian 7 (at the time of writing this message was 7.11) and we tried to update to version 8, but the error remained. Please tell me the key cmd line to disable the IPv6 availability check or remove the mandatory presence of IPv6 in the system.

17.2 w/o IPv6 running normal. Thank you

On 3/30/2017 at 9:08 PM, Fraggy said:

It is a bug I assume. Please remember me again for it.

 

On 3/30/2017 at 8:48 PM, 3JI0 said:

This warning is also present in previous working build 1972, but this does not prevent run server and work property.

libstdc++.so.6 in fs_homepath also auto updated as server bin (identical date and time) from your server.

If I delete libstdc++.so.6 in fs_homepath and use os lib


dpkg --list | grep libstdc
ii  libstdc++6:i386                      4.7.2-5                           i386         GNU Standard C++ Library v3

warring 


./libstdc++.so.6: no version information available (required by ./cod4_pub1)

no showing.


********************************************************
***** RUNNING SERVER AS A ROOT IS GENERALLY UNSAFE *****
********************************************************
                                                                                                                                                                                                                                                                                                                 CoD4 X 1.8 linux-i386 build 2000 Mar 28 2017
--- Crypto Initializing ---
Testing sha1 hash function - positive.
Testing sha256 hash function - positive.
Testing tiger hash function - positive.
--- Crypto Initialization Complete ---
----- FS_Startup -----
Current language: english
Current fs_basepath: .
Current fs_homepath: /root/.callofduty4
Current search path:
/root/.callofduty4/main
/root/.callofduty4/main_shared
./main/xbase_00.iwd (5 files)
./main/iw_13.iwd (265 files)
./main/iw_12.iwd (33 files)
./main/iw_11.iwd (448 files)
./main/iw_10.iwd (230 files)
./main/iw_09.iwd (447 files)
./main/iw_08.iwd (66 files)
./main/iw_07.iwd (34 files)
./main/iw_06.iwd (416 files)
./main/iw_05.iwd (716 files)
./main/iw_04.iwd (765 files)
./main/iw_03.iwd (670 files)
./main/iw_02.iwd (1296 files)
./main/iw_01.iwd (1456 files)
./main/iw_00.iwd (1054 files)
./main
./main_shared
./players
./main/localized_english_iw06.iwd (7 files)
    localized assets iwd file for english
./main/localized_english_iw05.iwd (222 files)
    localized assets iwd file for english
./main/localized_english_iw04.iwd (420 files)
    localized assets iwd file for english
./main/localized_english_iw03.iwd (215 files)
    localized assets iwd file for english
./main/localized_english_iw02.iwd (2 files)
    localized assets iwd file for english
./main/localized_english_iw01.iwd (6 files)
    localized assets iwd file for english
./main/localized_english_iw00.iwd (39 files)
    localized assets iwd file for english

File Handles:
----------------------
8812 files in iwd files
execing default_mp.cfg
execing default_mp_controls.cfg
execing default_mp_gamesettings.cfg
execing server_map.cfg
execing q3config_server.cfg
loc_forceEnglish will be changed upon restarting.
loc_language will be changed upon restarting.
-------- Plugins initialization completed --------
IP: 127.0.0.1
IP: 91.223.128.106
IP: 192.168.172.106
Opening IP6 socket: [::]:28960 UDP
Warning: NET_IP6Socket: socket: Address family not supported by protocol
Opening IP socket: 0.0.0.0:28960 UDP
Opening IP socket: 0.0.0.0:28960 TCP
---- Network shutdown ----
Closing IPv4 UDP socket: 25
Closing IPv4 TCP socket: 26
--------------------------

Sys_Error: No IPv4 or IPv6 support

 

 

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Debian 7 is not supported at any way right now. And that library is really outdated. Our binaries compiled on a Ubuntu 16.04 insatance, try to update a similar age distribution at least. 

Edited by AlexC

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On 12/3/2019 at 5:55 AM, AlexC said:

Ab thx to bumping a 3 year old topic man... 

that was a bot :D 

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