Who's Online 2 Members, 0 Anonymous, 24 Guests (See full list)
we reguarly get the following error with their bot warfare gsc.
throwing script exception: undefined is not an array, string, or vector
^1******* script runtime error *******
undefined is not an array, string, or vector: (file 'maps/mp/bots/_bot_script.gsc', line 261)
(file 'maps/mp/bots/_bot_script.gsc', line 30)
self thread difficulty();
(file 'maps/mp/bots/_bot.gsc', line 259)
self thread maps\mp\bots\_bot_script::connected();
(file 'maps/mp/bots/_bot.gsc', line 225)
player thread connected();
(file 'maps/mp/bots/_bot.gsc', line 219)
level waittill("connected", player);
After going deep, and doing in-depth analyzing, I found the issue.
In the xbase_00.iwd the plugin is spelled incorrectly.
It is spelled as sourecbansplugin.dll not as one would think it should be spelled as sourcebansplugin.dll
So it would make sense that the plugin would fail to load because in the server.cfg, I spelled it as "sourcebansplugin" which wouldn't exist because of the spelling of the plugin in the xbase_00.iwd as sourecbansplugin.dll.
After changing the spelling to what it is in the xbase_00.iwd, the plugin loaded just fine.
Looks just right to perhaps fix my Rotu !! Thanks
Error: script runtime error: potential infinite loop in script - killing thread.
(file 'scripts/include/waypoints.gsc', line 177)
for( i=0; i<level.waypoints[n.wpIdx].childCount; i++ )
Asked for something already answered :(
3 hours ago, Koaja said:
May help if you described the issue with sourcebans, error codes or something. Someone will be able to help im sure
I already have did that in another thread.1 hour ago, eppie said:
you mean something like that http://220.127.116.11/crossfire.php